geforkt von Mirrors/Paper
c06ad72e31
Also fixes EntityBreakDoorEvent not having the correct 'to' block data Also standardizes how to handle EntityChangeBlockEvent before a removeBlock or destroyBlock call. Always use 'state.getFluidState().createLegacyBlock()' to get the new state instead of just using the 'air' state. |
||
---|---|---|
.. | ||
api | ||
server |