geforkt von Mirrors/Paper
835bc39b03
Updated Upstream (Bukkit/CraftBukkit/Spigot) Bukkit Changes: 2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields e0fc6572 SPIGOT-4309: Add "forced" display of particles efeeab2f Add index to README.md for easier navigation f502bc6f Update to Minecraft 1.13.1 CraftBukkit Changes:d0bb0a1d
Fix some tests randomly failing997d378d
Fix client stall in specific teleportation scenariosb3dc2366
SPIGOT-4307: Fix hacky API for banners on shields2a271162
SPIGOT-4301: Fix more invalid enchants5d0d83bb
SPIGOT-4309: Add "forced" display of particlesa6772578
Add additional tests for CraftBlockDatace1af0c3
Update to Minecraft 1.13.1 Spigot Changes: 2440e189 Rebuild patches 4ecffced Update to Minecraft 1.13.1
112 Zeilen
6.1 KiB
Diff
112 Zeilen
6.1 KiB
Diff
From 06f139752d453ae7c53b8b767654356879cda38c Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 13 Sep 2014 23:14:43 -0400
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Subject: [PATCH] Configurable Keep Spawn Loaded range per world
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This lets you disable it for some worlds and lower it for others.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index ee38eb8e05..61e6dcb0ee 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -236,4 +236,10 @@ public class PaperWorldConfig {
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grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
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log("Grass Spread Tick Rate: " + grassUpdateRate);
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}
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+
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+ public short keepLoadedRange;
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+ private void keepLoadedRange() {
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+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
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+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 090618a51c..3fe374acb2 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -489,13 +489,21 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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ArrayList arraylist = Lists.newArrayList();
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Set set = Sets.newConcurrentHashSet();
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- for (int i = -192; i <= 192 && this.isRunning(); i += 16) {
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- for (int j = -192; j <= 192 && this.isRunning(); j += 16) {
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+ // Paper start
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+ short radius = worldserver.paperConfig.keepLoadedRange;
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+ for (int i = -radius; i <= radius && this.isRunning(); i += 16) {
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+ for (int j = -radius; j <= radius && this.isRunning(); j += 16) {
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+ // Paper end
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arraylist.add(new ChunkCoordIntPair(blockposition.getX() + i >> 4, blockposition.getZ() + j >> 4));
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}
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+ } // Paper
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+ if (this.isRunning()) { // Paper
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+ int expected = arraylist.size(); // Paper
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+
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CompletableFuture completablefuture = worldserver.getChunkProviderServer().a((Iterable) arraylist, (chunk) -> {
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set.add(chunk.getPos());
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+ if (set.size() < expected && set.size() % 25 == 0) this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
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});
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while (!completablefuture.isDone()) {
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@@ -510,11 +518,11 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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throw new RuntimeException(executionexception.getCause());
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} catch (TimeoutException timeoutexception) {
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- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
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+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
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}
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}
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- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
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+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
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}
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index c862f36628..bbfa92e85f 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -2868,8 +2868,9 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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int k = i * 16 + 8 - blockposition.getX();
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int l = j * 16 + 8 - blockposition.getZ();
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boolean flag = true;
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+ short keepLoadedRange = paperConfig.keepLoadedRange; // Paper
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- return k >= -128 && k <= 128 && l >= -128 && l <= 128 && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory'
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+ return k >= -keepLoadedRange && k <= keepLoadedRange && l >= -keepLoadedRange && l <= keepLoadedRange && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory' // Paper - Re-add range var
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}
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public LongSet ag() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 272e127735..89f6c77dbc 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -996,7 +996,7 @@ public final class CraftServer implements Server {
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System.out.println("Preparing start region for level " + (console.worldServer.size() - 1) + " (Seed: " + internal.getSeed() + ")");
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if (internal.getWorld().getKeepSpawnInMemory()) {
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- short short1 = 196;
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+ short short1 = internal.paperConfig.keepLoadedRange; // Paper
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long i = System.currentTimeMillis();
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for (int j = -short1; j <= short1; j += 16) {
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for (int k = -short1; k <= short1; k += 16) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 132b21f8bc..9637c98994 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1274,8 +1274,9 @@ public class CraftWorld implements World {
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int chunkCoordX = chunkcoordinates.getX() >> 4;
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int chunkCoordZ = chunkcoordinates.getZ() >> 4;
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// Cycle through the 25x25 Chunks around it to load/unload the chunks.
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- for (int x = -12; x <= 12; x++) {
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- for (int z = -12; z <= 12; z++) {
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+ int radius = world.paperConfig.keepLoadedRange / 16; // Paper
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+ for (int x = -radius; x <= radius; x++) { // Paper
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+ for (int z = -radius; z <= radius; z++) { // Paper
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if (keepLoaded) {
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loadChunk(chunkCoordX + x, chunkCoordZ + z);
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} else {
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--
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2.18.0
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