geforkt von Mirrors/Paper
21 Zeilen
1.3 KiB
Diff
21 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Redned <redned235@gmail.com>
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Date: Mon, 19 Jun 2023 15:45:53 -0500
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Subject: [PATCH] Only tick item frames if players can see it
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In the event that an item frame cannot be seen by any players, ticking the item frame every tick is unnecessary. This can be a very hot section of the entity tracker when lots of item frames are present on a server, so this reduces the logic which speeds it up.
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index bc0f1aa61e68d2a8638d89c10bc5c71922d057f9..3cdcc4f44608d24550f2a8c6f3f5ce675d7777c5 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -116,7 +116,7 @@ public class ServerEntity {
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Entity entity = this.entity;
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- if (entity instanceof ItemFrame entityitemframe) {
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+ if (!this.trackedPlayers.isEmpty() && entity instanceof ItemFrame entityitemframe) { // Paper - Perf: Only tick item frames if players can see it
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if (true || this.tickCount % 10 == 0) { // CraftBukkit - Moved below, should always enter this block
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ItemStack itemstack = entityitemframe.getItem();
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