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Paper/patches/server/0055-Improve-Player-chat-API-handling.patch
2024-10-25 14:25:28 +02:00

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4.5 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Mar 2016 01:17:12 -0600
Subject: [PATCH] Improve Player chat API handling
Properly split up the chat and command handling to reflect the server now
having separate packets for both, and the client always using the correct packet. Text
from a chat packet should never be parsed into a command, even if it starts with the `/`
character.
Add a missing async catcher and improve Spigot's async catcher error message.
== AT ==
public net.minecraft.server.network.ServerGamePacketListenerImpl isChatMessageIllegal(Ljava/lang/String;)Z
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index d8fd2103a40d278c7ee4135c19dea3eb4534dda8..ab31b31c61d652275a667f34ab018e4c8d0cdc08 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2032,7 +2032,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
OutgoingChatMessage outgoing = OutgoingChatMessage.create(original);
- if (!async && s.startsWith("/")) {
+ if (false && !async && s.startsWith("/")) { // Paper - Don't handle commands in chat logic
this.handleCommand(s);
} else if (this.player.getChatVisibility() == ChatVisiblity.SYSTEM) {
// Do nothing, this is coming from a plugin
@@ -2119,7 +2119,8 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
}
- private void handleCommand(String s) {
+ public void handleCommand(String s) { // Paper - private -> public
+ org.spigotmc.AsyncCatcher.catchOp("Command Dispatched Async: " + s); // Paper - Add async catcher
co.aikar.timings.MinecraftTimings.playerCommandTimer.startTiming(); // Paper
if ( org.spigotmc.SpigotConfig.logCommands ) // Spigot
this.LOGGER.info(this.player.getScoreboardName() + " issued server command: " + s);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 9683759c36de3b9d791e56dc1fb993087c1bc37c..3b58cc979c4e2fb5382f0c67ccfaa8440e9c785b 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -937,7 +937,7 @@ public final class CraftServer implements Server {
public boolean dispatchCommand(CommandSender sender, String commandLine) {
Preconditions.checkArgument(sender != null, "sender cannot be null");
Preconditions.checkArgument(commandLine != null, "commandLine cannot be null");
- org.spigotmc.AsyncCatcher.catchOp("command dispatch"); // Spigot
+ org.spigotmc.AsyncCatcher.catchOp("Command Dispatched Async: " + commandLine); // Spigot // Paper - Include command in error message
if (this.commandMap.dispatch(sender, commandLine)) {
return true;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 17a5b37a7591274a45a6818144b62b5cd1412a40..51bf9e36ec13af09240c329e40391d79f715a021 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -563,7 +563,20 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
if (this.getHandle().connection == null) return;
- this.getHandle().connection.chat(msg, PlayerChatMessage.system(msg), false);
+ // Paper start - Improve chat handling
+ if (ServerGamePacketListenerImpl.isChatMessageIllegal(msg)) {
+ this.getHandle().connection.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"));
+ } else {
+ if (msg.startsWith("/")) {
+ this.getHandle().connection.handleCommand(msg);
+ } else {
+ final PlayerChatMessage playerChatMessage = PlayerChatMessage.system(msg).withUnsignedContent(Component.literal(msg));
+ // TODO chat decorating
+ // TODO text filtering
+ this.getHandle().connection.chat(msg, playerChatMessage, false);
+ }
+ }
+ // Paper end - Improve chat handling
}
@Override