Paper/patches/server/0354-Lag-compensate-eating.patch
Jake 00be0b7b30 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d25437bc Update to Minecraft 1.18-pre8

CraftBukkit Changes:
5a39a236 Update to Minecraft 1.18-pre8

Spigot Changes:
7840c2af Update to Minecraft 1.18-pre8
2021-11-30 19:26:33 +01:00

76 Zeilen
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 14 Jan 2020 15:28:28 -0800
Subject: [PATCH] Lag compensate eating
When the server is lagging, players will wait longer when eating.
Change to also use a time check instead if it passes.
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index bb53c547e31ed9d7bcc04b06d774b70607ef927f..b8877b52e4ba032fc43d95647d177cd38fb6aaf8 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3501,6 +3501,11 @@ public abstract class LivingEntity extends Entity {
return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
}
+ // Paper start - lag compensate eating
+ protected long eatStartTime;
+ protected int totalEatTimeTicks;
+ // Paper end
+
private void updatingUsingItem() {
if (this.isUsingItem()) {
if (ItemStack.isSameIgnoreDurability(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {
@@ -3518,8 +3523,12 @@ public abstract class LivingEntity extends Entity {
if (this.shouldTriggerItemUseEffects()) {
this.triggerItemUseEffects(stack, 5);
}
-
- if (--this.useItemRemaining == 0 && !this.level.isClientSide && !stack.useOnRelease()) {
+ // Paper start - lag compensate eating
+ // we add 1 to the expected time to avoid lag compensating when we should not
+ boolean shouldLagCompensate = this.useItem.getItem().isEdible() && this.eatStartTime != -1 && (System.nanoTime() - this.eatStartTime) > ((1 + this.totalEatTimeTicks) * 50 * (1000 * 1000));
+ if ((--this.useItemRemaining == 0 || shouldLagCompensate) && !this.level.isClientSide && !this.useItem.useOnRelease()) {
+ this.useItemRemaining = 0;
+ // Paper end
this.completeUsingItem();
}
@@ -3567,7 +3576,10 @@ public abstract class LivingEntity extends Entity {
if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper use override flag
this.useItem = itemstack;
- this.useItemRemaining = itemstack.getUseDuration();
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = itemstack.getUseDuration();
+ this.eatStartTime = System.nanoTime();
+ // Paper end
if (!this.level.isClientSide) {
this.setLivingEntityFlag(1, true);
this.setLivingEntityFlag(2, hand == InteractionHand.OFF_HAND);
@@ -3591,7 +3603,10 @@ public abstract class LivingEntity extends Entity {
}
} else if (!this.isUsingItem() && !this.useItem.isEmpty()) {
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end
}
}
@@ -3719,7 +3734,10 @@ public abstract class LivingEntity extends Entity {
}
this.useItem = ItemStack.EMPTY;
- this.useItemRemaining = 0;
+ // Paper start - lag compensate eating
+ this.useItemRemaining = this.totalEatTimeTicks = 0;
+ this.eatStartTime = -1L;
+ // Paper end
}
public boolean isBlocking() {