Paper/Spigot-Server-Patches/0254-Add-some-Debug-to-Chunk-Entity-slices.patch
Aikar ab347c4c96
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
42d5a714 SPIGOT-5899: Hoglins API similar to Piglins
2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps
5ff7c7ce SPIGOT-5886: Missing BlockData

CraftBukkit Changes:
7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD
d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent
2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins
e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps
23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload
fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called
aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world
a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect
89c0a5c3 SPIGOT-5886: Missing BlockData

Spigot Changes:
0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
2020-06-30 01:20:29 -04:00

72 Zeilen
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 23 Jul 2018 22:44:23 -0400
Subject: [PATCH] Add some Debug to Chunk Entity slices
If we detect unexpected state, log and try to recover
This should hopefully avoid duplicate entities ever being created
if the entity was to end up in 2 different chunk slices
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index a27f91e6c3d1f5dd0adf8a3b48a640cc63676114..3ba19f75d24a1539c94f4fed9b8f90aecc918cdc 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -510,6 +510,25 @@ public class Chunk implements IChunkAccess {
if (k >= this.entitySlices.length) {
k = this.entitySlices.length - 1;
}
+ // Paper - remove from any old list if its in one
+ List<Entity> nextSlice = this.entitySlices[k]; // the next list to be added to
+ List<Entity> currentSlice = entity.entitySlice;
+ if (nextSlice == currentSlice) {
+ if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity was already in this chunk!" + entity, new Throwable());
+ return; // ??? silly plugins
+ }
+ if (currentSlice != null && currentSlice.contains(entity)) {
+ // Still in an old chunk...
+ if (World.DEBUG_ENTITIES) MinecraftServer.LOGGER.warn("Entity is still in another chunk!" + entity, new Throwable());
+ Chunk chunk = entity.getCurrentChunk();
+ if (chunk != null) {
+ chunk.removeEntity(entity);
+ } else {
+ removeEntity(entity);
+ }
+ currentSlice.remove(entity); // Just incase the above did not remove from the previous slice
+ }
+ // Paper end
if (!entity.inChunk || entity.getCurrentChunk() != this) entityCounts.increment(entity.getMinecraftKeyString()); // Paper
entity.inChunk = true;
@@ -519,6 +538,7 @@ public class Chunk implements IChunkAccess {
entity.chunkZ = this.loc.z;
this.entities.add(entity); // Paper - per chunk entity list
this.entitySlices[k].add(entity);
+ entity.entitySlice = this.entitySlices[k]; // Paper
this.markDirty(); // Paper
}
@@ -543,6 +563,10 @@ public class Chunk implements IChunkAccess {
// Paper start
if (entity.currentChunk != null && entity.currentChunk.get() == this) entity.setCurrentChunk(null);
+ if (entitySlices[i] == entity.entitySlice) {
+ entity.entitySlice = null;
+ entity.inChunk = false;
+ }
if (!this.entitySlices[i].remove(entity)) {
return;
}
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index af6f0c391e6e410f0bf4e4e6ddf6fd18bb4d26ed..b0338278f3cfecdb30e1d2febf1ff2a04d0cc66d 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -71,6 +71,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
}
};
+ List<Entity> entitySlice = null;
// Paper end
public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper