Paper/Spigot-API-Patches/0143-Inventory-removeItemAnySlot.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

49 Zeilen
2.0 KiB
Diff

From d70b874cdd62803c5044a849ea6de1ee156a623d Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 28 Aug 2018 23:04:06 -0400
Subject: [PATCH] Inventory#removeItemAnySlot
diff --git a/src/main/java/org/bukkit/inventory/Inventory.java b/src/main/java/org/bukkit/inventory/Inventory.java
index 5a38d8f13..01fe217df 100644
--- a/src/main/java/org/bukkit/inventory/Inventory.java
+++ b/src/main/java/org/bukkit/inventory/Inventory.java
@@ -125,6 +125,34 @@ public interface Inventory extends Iterable<ItemStack> {
@NotNull
public HashMap<Integer, ItemStack> removeItem(@NotNull ItemStack... items) throws IllegalArgumentException;
+ // Paper start
+ /**
+ * Searches all possible inventory slots in order to remove the given ItemStacks.
+ * <p>
+ * Similar to {@link Inventory#removeItem(ItemStack...)} in behavior, except this
+ * method will check all possible slots in the inventory, rather than just the main
+ * storage contents.
+ * <p>
+ * It will try to remove 'as much as possible' from the types and amounts
+ * you give as arguments.
+ * <p>
+ * The returned HashMap contains what it couldn't remove, where the key is
+ * the index of the parameter, and the value is the ItemStack at that
+ * index of the varargs parameter. If all the given ItemStacks are
+ * removed, it will return an empty HashMap.
+ * <p>
+ * It is known that in some implementations this method will also set the
+ * inputted argument amount to the number of that item not removed from
+ * slots.
+ *
+ * @param items The ItemStacks to remove
+ * @return A HashMap containing items that couldn't be removed.
+ * @throws IllegalArgumentException if items is null
+ */
+ @NotNull
+ public HashMap<Integer, ItemStack> removeItemAnySlot(@NotNull ItemStack... items) throws IllegalArgumentException;
+ // Paper end
+
/**
* Returns all ItemStacks from the inventory
*
--
2.21.0