Paper/Spigot-Server-Patches/0028-Lighting-Queue.patch
Shane Freeder b9badbf2bc
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
79f6ba25 Skip tests on default builds
b85cc32f Further discourage World.regenerateChunk

CraftBukkit Changes:
7560d3b5 Skip tests on default builds
d0a9130d SPIGOT-4563: Fix regenerating chunks saved to disk already

Spigot Changes:
8173d06f Remove need for redundant second clone of repositories
8ede0393 Rebuild patches
2019-01-04 19:19:36 +00:00

281 Zeilen
12 KiB
Diff

From faff1c8fca7561b10f61a8ab6edbb9610e027cac Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 2 Mar 2016 00:52:31 -0600
Subject: [PATCH] Lighting Queue
This provides option to queue lighting updates to ensure they do not cause the server lag
diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
index 145cb274b..eff9dcf54 100644
--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
@@ -50,6 +50,8 @@ public class WorldTimingsHandler {
public final Timing worldSaveLevel;
public final Timing chunkSaveData;
+ public final Timing lightingQueueTimer;
+
public WorldTimingsHandler(World server) {
String name = server.worldData.getName() +" - ";
@@ -96,6 +98,8 @@ public class WorldTimingsHandler {
tracker2 = Timings.ofSafe(name + "tracker stage 2");
doTick = Timings.ofSafe(name + "doTick");
tickEntities = Timings.ofSafe(name + "tickEntities");
+
+ lightingQueueTimer = Timings.ofSafe(name + "Lighting Queue");
}
public static Timing getTickList(WorldServer worldserver, String timingsType) {
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index fe148495b..cc69ff3a4 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -191,6 +191,13 @@ public class PaperConfig {
return config.getString(path, config.getString(path));
}
+ public static int maxTickMsLostLightQueue;
+ private static void lightQueue() {
+ int badSetting = config.getInt("queue-light-updates-max-loss", 10);
+ config.set("queue-light-updates-max-loss", null);
+ maxTickMsLostLightQueue = getInt("settings.queue-light-updates-max-loss", badSetting);
+ }
+
private static void timings() {
boolean timings = getBoolean("timings.enabled", true);
boolean verboseTimings = getBoolean("timings.verbose", true);
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 39d565db1..8f6f0288b 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -130,4 +130,12 @@ public class PaperWorldConfig {
netherVoidTopDamage = getBoolean( "nether-ceiling-void-damage", false );
log("Top of the nether void damage: " + netherVoidTopDamage);
}
+
+ public boolean queueLightUpdates;
+ private void queueLightUpdates() {
+ queueLightUpdates = getBoolean("queue-light-updates", false);
+ log("Lighting Queue enabled: " + queueLightUpdates);
+ log("Warning: This feature may help reduce TPS loss from light, but comes at the cost of buggy light data");
+ log("We are working to improve this feature.");
+ }
}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 0a436133a..2afd6befa 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -94,6 +94,7 @@ public class Chunk implements IChunkAccess {
return removed;
}
}
+ final PaperLightingQueue.LightingQueue lightingQueue = new PaperLightingQueue.LightingQueue(this);
// Paper end
public boolean areNeighborsLoaded(final int radius) {
switch (radius) {
@@ -284,7 +285,7 @@ public class Chunk implements IChunkAccess {
private void g(boolean flag) {
this.world.methodProfiler.enter("recheckGaps");
- if (this.world.areChunksLoaded(new BlockPosition(this.locX * 16 + 8, 0, this.locZ * 16 + 8), 16)) {
+ if (this.areNeighborsLoaded(1)) { // Paper
for (int i = 0; i < 16; ++i) {
for (int j = 0; j < 16; ++j) {
if (this.g[i + j * 16]) {
@@ -335,7 +336,7 @@ public class Chunk implements IChunkAccess {
}
private void a(int i, int j, int k, int l) {
- if (l > k && this.world.areChunksLoaded(new BlockPosition(i, 0, j), 16)) {
+ if (l > k && this.areNeighborsLoaded(1)) { // Paper
for (int i1 = k; i1 < l; ++i1) {
this.world.c(EnumSkyBlock.SKY, new BlockPosition(i, i1, j));
}
@@ -535,6 +536,7 @@ public class Chunk implements IChunkAccess {
if (flag1) {
this.initLighting();
} else {
+ this.runOrQueueLightUpdate(() -> { // Paper - Queue light update
int i1 = iblockdata.b(this.world, blockposition);
int j1 = iblockdata1.b(this.world, blockposition);
@@ -542,6 +544,7 @@ public class Chunk implements IChunkAccess {
if (i1 != j1 && (i1 < j1 || this.getBrightness(EnumSkyBlock.SKY, blockposition) > 0 || this.getBrightness(EnumSkyBlock.BLOCK, blockposition) > 0)) {
this.c(i, k);
}
+ }); // Paper
}
TileEntity tileentity;
@@ -1360,6 +1363,16 @@ public class Chunk implements IChunkAccess {
return this.D == 8;
}
+ // Paper start
+ public void runOrQueueLightUpdate(Runnable runnable) {
+ if (this.world.paperConfig.queueLightUpdates) {
+ lightingQueue.add(runnable);
+ } else {
+ runnable.run();
+ }
+ }
+ // Paper end
+
public static enum EnumTileEntityState {
IMMEDIATE, QUEUED, CHECK;
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index eb83e20d5..c2ecc034e 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -313,6 +313,7 @@ public class ChunkProviderServer implements IChunkProvider {
return false;
}
save = event.isSaveChunk();
+ chunk.lightingQueue.processUnload(); // Paper
// Update neighbor counts
for (int x = -2; x < 3; x++) {
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index b12d9fbe8..f547a6ad7 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -889,7 +889,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
protected void a(BooleanSupplier booleansupplier) {
co.aikar.timings.TimingsManager.FULL_SERVER_TICK.startTiming(); // Paper
this.slackActivityAccountant.tickStarted(); // Spigot
- long i = SystemUtils.getMonotonicNanos();
+ long i = SystemUtils.getMonotonicNanos(); long startTime = i; // Paper
++this.ticks;
if (this.S) {
@@ -947,6 +947,7 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
this.methodProfiler.exit();
this.methodProfiler.exit();
org.spigotmc.WatchdogThread.tick(); // Spigot
+ PaperLightingQueue.processQueue(startTime); // Paper
this.slackActivityAccountant.tickEnded(l); // Spigot
co.aikar.timings.TimingsManager.FULL_SERVER_TICK.stopTiming(); // Paper
}
diff --git a/src/main/java/net/minecraft/server/PaperLightingQueue.java b/src/main/java/net/minecraft/server/PaperLightingQueue.java
new file mode 100644
index 000000000..9783f3a0d
--- /dev/null
+++ b/src/main/java/net/minecraft/server/PaperLightingQueue.java
@@ -0,0 +1,98 @@
+package net.minecraft.server;
+
+import co.aikar.timings.Timing;
+import com.destroystokyo.paper.PaperConfig;
+import it.unimi.dsi.fastutil.objects.ObjectCollection;
+
+import java.util.ArrayDeque;
+
+class PaperLightingQueue {
+ private static final long MAX_TIME = (long) (1000000 * (50 + PaperConfig.maxTickMsLostLightQueue));
+
+ static void processQueue(long curTime) {
+ final long startTime = System.nanoTime();
+ final long maxTickTime = MAX_TIME - (startTime - curTime);
+
+ if (maxTickTime <= 0) {
+ return;
+ }
+
+ START:
+ for (World world : MinecraftServer.getServer().getWorlds()) {
+ if (!world.paperConfig.queueLightUpdates) {
+ continue;
+ }
+
+ ObjectCollection<Chunk> loadedChunks = ((WorldServer) world).getChunkProvider().chunks.values();
+ for (Chunk chunk : loadedChunks.toArray(new Chunk[0])) {
+ if (chunk.lightingQueue.processQueue(startTime, maxTickTime)) {
+ break START;
+ }
+ }
+ }
+ }
+
+ static class LightingQueue extends ArrayDeque<Runnable> {
+ final private Chunk chunk;
+
+ LightingQueue(Chunk chunk) {
+ super();
+ this.chunk = chunk;
+ }
+
+ /**
+ * Processes the lighting queue for this chunk
+ *
+ * @param startTime If start Time is 0, we will not limit execution time
+ * @param maxTickTime Maximum time to spend processing lighting updates
+ * @return true to abort processing furthur lighting updates
+ */
+ private boolean processQueue(long startTime, long maxTickTime) {
+ if (this.isEmpty()) {
+ return false;
+ }
+ if (isOutOfTime(maxTickTime, startTime)) {
+ return true;
+ }
+ try (Timing ignored = chunk.world.timings.lightingQueueTimer.startTiming()) {
+ Runnable lightUpdate;
+ while ((lightUpdate = this.poll()) != null) {
+ lightUpdate.run();
+ if (isOutOfTime(maxTickTime, startTime)) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ /**
+ * Flushes lighting updates to unload the chunk
+ */
+ void processUnload() {
+ if (!chunk.world.paperConfig.queueLightUpdates) {
+ return;
+ }
+ processQueue(0, 0); // No timeout
+
+ final int radius = 1;
+ for (int x = chunk.locX - radius; x <= chunk.locX + radius; ++x) {
+ for (int z = chunk.locZ - radius; z <= chunk.locZ + radius; ++z) {
+ if (x == chunk.locX && z == chunk.locZ) {
+ continue;
+ }
+
+ Chunk neighbor = chunk.world.getChunkIfLoaded(x, z);
+ if (neighbor != null) {
+ neighbor.lightingQueue.processQueue(0, 0); // No timeout
+ }
+ }
+ }
+ }
+ }
+
+ private static boolean isOutOfTime(long maxTickTime, long startTime) {
+ return startTime > 0 && System.nanoTime() - startTime > maxTickTime;
+ }
+}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 086d64628..bf05c47a1 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -330,7 +330,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
if (iblockdata2.b(this, blockposition) != iblockdata1.b(this, blockposition) || iblockdata2.e() != iblockdata1.e()) {
this.methodProfiler.enter("checkLight");
- this.r(blockposition);
+ chunk.runOrQueueLightUpdate(() -> this.r(blockposition)); // Paper - Queue light update
this.methodProfiler.exit();
}
--
2.20.1