geforkt von Mirrors/Paper
b922ff9886
This only impacted people who used our useSnapshots new API in a plugin, which obviously was no one as the data result was completely broken. Merged the NPE check patch into mine since it has to handle it too.
28 Zeilen
1.1 KiB
Diff
28 Zeilen
1.1 KiB
Diff
From 1c8f764dc856a224c003f7cba4feb712e1bde8bf Mon Sep 17 00:00:00 2001
|
|
From: killme <killme-git@ibts.me>
|
|
Date: Sun, 12 Nov 2017 19:40:01 +0100
|
|
Subject: [PATCH] Prevent logins from being processed when the player has
|
|
disconnected
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
|
|
index 75df92836..eaac25dc3 100644
|
|
--- a/src/main/java/net/minecraft/server/LoginListener.java
|
|
+++ b/src/main/java/net/minecraft/server/LoginListener.java
|
|
@@ -60,7 +60,11 @@ public class LoginListener implements PacketLoginInListener, ITickable {
|
|
}
|
|
// Paper end
|
|
if (this.g == LoginListener.EnumProtocolState.READY_TO_ACCEPT) {
|
|
- this.b();
|
|
+ // Paper start - prevent logins to be processed even though disconnect was called
|
|
+ if (networkManager.isConnected()) {
|
|
+ this.b();
|
|
+ }
|
|
+ // Paper end
|
|
} else if (this.g == LoginListener.EnumProtocolState.DELAY_ACCEPT) {
|
|
EntityPlayer entityplayer = this.server.getPlayerList().a(this.i.getId());
|
|
|
|
--
|
|
2.18.0
|
|
|