geforkt von Mirrors/Paper
1358d1e914
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 881e06e5 PR-725: Add Item Unlimited Lifetime APIs CraftBukkit Changes: 74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall 64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn 2d760831 Increase outdated build delay 9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent 59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta Spigot Changes: ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue e19ddabd PR-1011: Add Item Unlimited Lifetime APIs 34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
38 Zeilen
1.7 KiB
Diff
38 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 12 Jun 2020 13:33:19 -0700
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Subject: [PATCH] Fix sand duping
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If the falling block dies during teleportation (entity#move), then we need
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to detect that by placing a check after the move.
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diff --git a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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index f12eafb49c2536f91f4716188c931ad97264c113..e234373432f34f237f884f7054c0d80829228522 100644
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--- a/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/item/FallingBlockEntity.java
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@@ -120,6 +120,11 @@ public class FallingBlockEntity extends Entity {
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@Override
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public void tick() {
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+ // Paper start - fix sand duping
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+ if (this.isRemoved()) {
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+ return;
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+ }
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+ // Paper end - fix sand duping
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if (this.blockState.isAir()) {
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this.discard();
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} else {
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@@ -132,6 +137,12 @@ public class FallingBlockEntity extends Entity {
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this.move(MoverType.SELF, this.getDeltaMovement());
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+ // Paper start - fix sand duping
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+ if (this.isRemoved()) {
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+ return;
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+ }
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+ // Paper end - fix sand duping
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+
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// Paper start - Configurable EntityFallingBlock height nerf
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if (this.level.paperConfig.fallingBlockHeightNerf != 0 && this.getY() > this.level.paperConfig.fallingBlockHeightNerf) {
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if (this.dropItem && this.level.getGameRules().getBoolean(GameRules.RULE_DOENTITYDROPS)) {
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