geforkt von Mirrors/Paper
286bd1bfb5
- Port player chunk loader patch Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking. Adds simulation distance API, deprecates old no-tick method. - More collision optimisations Ancient patch from tuinity that never could be pushed to master. - Fix Optimise ArraySetSorted#removeIf patch - Execute chunk tasks fairly for worlds while waiting for next tick - Port Replace ticket level propagator
39 Zeilen
1.6 KiB
Diff
39 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mark Vainomaa <mikroskeem@mikroskeem.eu>
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Date: Sun, 1 Apr 2018 02:28:43 +0300
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Subject: [PATCH] Add openSign method to HumanEntity
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diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
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index 8a479c7dfd3825fab8bb057d8afa5ae0cb01b071..6ef0d7f3dcb779fb7dc5786e7433262092908eaa 100644
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--- a/src/main/java/org/bukkit/entity/HumanEntity.java
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+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
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@@ -479,6 +479,14 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
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*/
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@Deprecated
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public void setShoulderEntityRight(@Nullable Entity entity);
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+ // Paper start - Add method to open already placed sign
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+ /**
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+ * Opens an editor window for the specified sign
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+ *
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+ * @param sign The sign to open
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+ */
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+ void openSign(@NotNull org.bukkit.block.Sign sign);
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+ // Paper end
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/**
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* Make the entity drop the item in their hand.
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 888a60fe60e6242680c153fd8edd95f6e37e26d5..87f62e65dbf8128d684abaf4fde88cfa566f7a1f 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -2106,7 +2106,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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/**
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* Open a Sign for editing by the Player.
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*
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- * The Sign must be placed in the same world as the player.
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+ * The Sign must be in the same world as the player.
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*
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* @param sign The sign to edit
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*/
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