13
0
geforkt von Mirrors/Paper
Paper/CraftBukkit-Patches/0089-Add-Optional-Tick-Shuffling.patch
Zach Brown cab333b217 Rebase (Update) from upstream SpigotMC
Don't send requests of every player was found in the global api cache SpigotMC/Spigot@841270ff1e
Correctly set the response code for the cached lookups and return the ... SpigotMC/Spigot@f170b7899c
Don't try and re-set the global api cache on reload SpigotMC/Spigot@b410a00a66
Use a compile time sneaky throw hack. SpigotMC/Spigot@508462b96b
Fix a missed rename in WorldGenGroundBush SpigotMC/Spigot@0614d8fae9
2014-11-28 14:19:07 -06:00

44 Zeilen
1.8 KiB
Diff

From bb3bcc39952d1d44d50321201256c03b657c3184 Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Mon, 27 Jan 2014 08:39:26 +1100
Subject: [PATCH] Add Optional Tick Shuffling
This prevents players from 'gaming' the server, and strategically relogging to increase their position in the tick order.
diff --git a/src/main/java/net/minecraft/server/ServerConnection.java b/src/main/java/net/minecraft/server/ServerConnection.java
index c2194af..1d7b814 100644
--- a/src/main/java/net/minecraft/server/ServerConnection.java
+++ b/src/main/java/net/minecraft/server/ServerConnection.java
@@ -53,6 +53,13 @@ public class ServerConnection {
List list = this.f;
synchronized (this.f) {
+ // Spigot Start
+ // This prevents players from 'gaming' the server, and strategically relogging to increase their position in the tick order
+ if ( org.spigotmc.SpigotConfig.playerShuffle > 0 && MinecraftServer.currentTick % org.spigotmc.SpigotConfig.playerShuffle == 0 )
+ {
+ Collections.shuffle( this.f );
+ }
+ // Spigot End
Iterator iterator = this.f.iterator();
while (iterator.hasNext()) {
diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
index 4ae5640..153fb4f 100644
--- a/src/main/java/org/spigotmc/SpigotConfig.java
+++ b/src/main/java/org/spigotmc/SpigotConfig.java
@@ -273,4 +273,10 @@ public class SpigotConfig
playerSample = getInt( "settings.sample-count", 12 );
System.out.println( "Server Ping Player Sample Count: " + playerSample );
}
+
+ public static int playerShuffle;
+ private static void playerShuffle()
+ {
+ playerShuffle = getInt( "settings.player-shuffle", 0 );
+ }
}
--
1.9.1