Paper/Spigot-Server-Patches/0354-Per-Player-View-Distance-API-placeholders.patch
Aikar b6925c36af
Remove no longer needed undead horse leash patch
This is now default vanilla behavior

Fixes #3644
2020-06-28 04:35:41 -04:00

63 Zeilen
4.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Mon, 6 May 2019 01:29:25 -0400
Subject: [PATCH] Per-Player View Distance API placeholders
I hope to look at this more in-depth soon. It appears doable.
However this should not block the update.
diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
index 3cb8ce58c4675564fb239338d6c40ea511a9a97c..96f898acdeae1917a4aaf99ec4a48bccf3904488 100644
--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
@@ -576,9 +576,10 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
if (this.deathAnimationTicks == 1 && !this.isSilent()) {
// CraftBukkit start - Use relative location for far away sounds
// this.world.b(1028, this.getChunkCoordinates(), 0);
- //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
for (EntityPlayer player : (List<EntityPlayer>) ((WorldServer)world).getPlayers()) {
- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
+ // final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
+ // Paper end
double deltaX = this.locX() - player.locX();
double deltaZ = this.locZ() - player.locZ();
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
index 9331f96f68f121b41ce74904d624520291b7c72e..1074995e8c8a83f6cdb94019123fbffa309d5e08 100644
--- a/src/main/java/net/minecraft/server/EntityWither.java
+++ b/src/main/java/net/minecraft/server/EntityWither.java
@@ -208,9 +208,9 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
if (!this.isSilent()) {
// CraftBukkit start - Use relative location for far away sounds
// this.world.b(1023, new BlockPosition(this), 0);
- //int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
for (EntityPlayer player : (List<EntityPlayer>)this.world.getPlayers()) {
- final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
+ // final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
double deltaX = this.locX() - player.locX();
double deltaZ = this.locZ() - player.locZ();
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index f05f7cbdb0f42601faab8c68a4c75247bd964823..cafa091b84caa6b24078962552b6bb34aca284c3 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2003,6 +2003,16 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
super.remove();
}
}
+
+ @Override
+ public int getViewDistance() {
+ throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
+ }
+
+ @Override
+ public void setViewDistance(int viewDistance) {
+ throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
+ }
// Paper end
// Spigot start