geforkt von Mirrors/Paper
d0477d326b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 08de4679f #789: Call EntityDropItemEvent when a wither rose is dropped
46 Zeilen
2.3 KiB
Diff
46 Zeilen
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 19:42:35 +0500
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Subject: [PATCH] Prevent consuming the wrong itemstack
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 870aa56735bae3344d7d01d252b943225cc056c4..4567b0fe175765748bb787049e10fbe0af0a61d9 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -3107,10 +3107,13 @@ public abstract class EntityLiving extends Entity {
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this.datawatcher.set(EntityLiving.ag, (byte) j);
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}
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- public void c(EnumHand enumhand) {
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+ // Paper start -- OBFHELPER and forwarder to method with forceUpdate parameter
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+ public void c(EnumHand enumhand) { this.updateActiveItem(enumhand, false); }
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+ public void updateActiveItem(EnumHand enumhand, boolean forceUpdate) {
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+ // Paper end
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ItemStack itemstack = this.b(enumhand);
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- if (!itemstack.isEmpty() && !this.isHandRaised()) {
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+ if (!itemstack.isEmpty() && !this.isHandRaised() || forceUpdate) { // Paper use override flag
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this.activeItem = itemstack;
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this.bd = itemstack.k();
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if (!this.world.isClientSide) {
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@@ -3188,6 +3191,7 @@ public abstract class EntityLiving extends Entity {
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this.releaseActiveItem();
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} else {
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if (!this.activeItem.isEmpty() && this.isHandRaised()) {
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+ this.updateActiveItem(this.getRaisedHand(), true); // Paper
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this.b(this.activeItem, 16);
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// CraftBukkit start - fire PlayerItemConsumeEvent
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ItemStack itemstack;
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@@ -3222,8 +3226,8 @@ public abstract class EntityLiving extends Entity {
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}
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this.clearActiveItem();
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- // Paper start - if the replacement is anything but the default, update the client inventory
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- if (this instanceof EntityPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
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+ // Paper start
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+ if (this instanceof EntityPlayer) {
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((EntityPlayer) this).getBukkitEntity().updateInventory();
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}
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// Paper end
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