geforkt von Mirrors/Paper
b62dfa0bf9
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 39ce5d3a SPIGOT-4399: ItemMeta.equals broken with AttributeModifiers CraftBukkit Changes:1cf8b5dc
SPIGOT-4400: Populators running on existing chunks116cb9a1
SPIGOT-4399: Add attribute modifier equality test5ee1c18a
SPIGOT-4398: Set ASM7_EXPERIMENTAL flag
32 Zeilen
1.1 KiB
Diff
32 Zeilen
1.1 KiB
Diff
From c64752d30a01b6780d3ade5c23a2e39a04aa2ccd Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 7 Jan 2017 15:41:58 -0500
|
|
Subject: [PATCH] Enforce Sync Player Saves
|
|
|
|
Saving players async is extremely dangerous. This will force it to main
|
|
the same way we handle async chunk loads.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
|
index 73d72ef7e3..cc0ed8546f 100644
|
|
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
|
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
|
@@ -1214,6 +1214,7 @@ public abstract class PlayerList {
|
|
}
|
|
|
|
public void savePlayers(Integer interval) {
|
|
+ MCUtil.ensureMain("Save Players", () -> { // Paper - ensure main
|
|
long now = MinecraftServer.currentTick;
|
|
MinecraftTimings.savePlayers.startTiming(); // Paper
|
|
int numSaved = 0; // Paper
|
|
@@ -1225,6 +1226,7 @@ public abstract class PlayerList {
|
|
}
|
|
}
|
|
MinecraftTimings.savePlayers.stopTiming(); // Paper
|
|
+ return null; }); // Paper - ensure main
|
|
}
|
|
// Paper end
|
|
|
|
--
|
|
2.19.0
|
|
|