geforkt von Mirrors/Paper
b5ce6e3dc5
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eb4b416d PR-822: Add experimental armor trim API 33498e1d PR-831: Add a standard of annotations for Minecraft experimental things and API CraftBukkit Changes: 19de3550d SPIGOT-7315: Bed placement duplicates crops if cancelled 1eb88374e PR-1147: Add experimental armor trim API c4c0bb0e9 Show clean error for invalidly configured server.properties options 3ae90697f Fix UUID not being updated when changing world of MapView e43000601 PR-1164, MC-227255, MC-253819: Fix rotation of beehives and bells Spigot Changes: d2fdfe39 Rebuild patches
39 Zeilen
1.9 KiB
Diff
39 Zeilen
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brody Beckwith <brody@beckwith.dev>
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Date: Fri, 14 Jan 2022 00:40:42 -0500
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Subject: [PATCH] Multi Block Change API
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diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
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index 371275d7844928fe4d5df0251972355169b8304f..2e1bd95fdce4571cb9d288e4dea495126834ee31 100644
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--- a/src/main/java/org/bukkit/entity/Player.java
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+++ b/src/main/java/org/bukkit/entity/Player.java
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@@ -647,6 +647,27 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
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*/
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public void sendBlockDamage(@NotNull Location loc, float progress);
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+ // Paper start
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+ /**
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+ * Send multiple block changes. This fakes a multi block change packet for each
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+ * chunk section that a block change occurs. This will not actually change the world in any way.
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+ *
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+ * @param blockChanges A map of the positions you want to change to their new block data
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+ */
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+ default void sendMultiBlockChange(@NotNull Map<? extends io.papermc.paper.math.Position, BlockData> blockChanges) {
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+ this.sendMultiBlockChange(blockChanges, false);
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+ }
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+
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+ /**
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+ * Send multiple block changes. This fakes a multi block change packet for each
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+ * chunk section that a block change occurs. This will not actually change the world in any way.
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+ *
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+ * @param blockChanges A map of the positions you want to change to their new block data
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+ * @param suppressLightUpdates Whether to suppress light updates or not
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+ */
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+ void sendMultiBlockChange(@NotNull Map<? extends io.papermc.paper.math.Position, BlockData> blockChanges, boolean suppressLightUpdates);
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+ // Paper end
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+
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/**
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* Send block damage. This fakes block break progress at a certain location
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* sourced by the provided entity. This will not actually change the block's
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