geforkt von Mirrors/Paper
233814297b
It appears to cause visual glitching issues with certain TNT entities fired from cannons. TileEntity tick capping has already been removed for some time, Entity tick capping removal is new to this patch.
29 Zeilen
1.1 KiB
Diff
29 Zeilen
1.1 KiB
Diff
From 91e1a03598b3c340ad7d81d50767be446924b959 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 28 Nov 2014 13:20:22 -0600
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Subject: [PATCH] Only refresh abilities if needed
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 130dcce..3c5d90d 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1147,12 +1147,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public void setFlying(boolean value) {
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+ boolean needsUpdate = getHandle().abilities.canFly != value; // PaperSpigot - Only refresh abilities if needed
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if (!getAllowFlight() && value) {
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throw new IllegalArgumentException("Cannot make player fly if getAllowFlight() is false");
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}
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getHandle().abilities.isFlying = value;
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- getHandle().updateAbilities();
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+ if (needsUpdate) getHandle().updateAbilities(); // PaperSpigot - Only refresh abilities if needed
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}
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@Override
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--
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2.4.1.windows.1
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