geforkt von Mirrors/Paper
2d09115b3a
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to serialize components when logging them via the ComponentLogger, or when sending messages to the console. This replaces the old solution which uses legacy jank and custom color conversions, with a new library that handles the conversion and config
31 Zeilen
1.8 KiB
Diff
31 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 26 Jan 2023 16:19:26 -0800
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Subject: [PATCH] Fix force-opening enchantment tables
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index 07c9a644dc24e881efcf2c6519f88db43e2d5779..0a35f3510e71bb8c7812eed61bbab3872ea78437 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -404,7 +404,18 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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// If there isn't an enchant table we can force create one, won't be very useful though.
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BlockPos pos = CraftLocation.toBlockPosition(location);
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- this.getHandle().openMenu(((EnchantmentTableBlock) Blocks.ENCHANTING_TABLE).getMenuProvider(null, this.getHandle().level(), pos));
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+ // Paper start
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+ MenuProvider menuProvider = ((EnchantmentTableBlock) Blocks.ENCHANTING_TABLE).getMenuProvider(null, this.getHandle().level(), pos);
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+ if (menuProvider == null) {
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+ if (!force) {
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+ return null;
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+ }
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+ menuProvider = new net.minecraft.world.SimpleMenuProvider((syncId, inventory, player) -> {
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+ return new net.minecraft.world.inventory.EnchantmentMenu(syncId, inventory, net.minecraft.world.inventory.ContainerLevelAccess.create(this.getHandle().level(), pos));
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+ }, Component.translatable("container.enchant"));
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+ }
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+ this.getHandle().openMenu(menuProvider);
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+ // Paper end
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if (force) {
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this.getHandle().containerMenu.checkReachable = false;
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