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geforkt von Mirrors/Paper
Paper/patches/server/0583-add-isDeeplySleeping-to-HumanEntity.patch
Emilia Kond 2d09115b3a
Use net.kyori.ansi for console logging (#9313)
Uses the new ANSIComponentSerializer introduced in Adventure 4.14.0 to
serialize components when logging them via the ComponentLogger, or when
sending messages to the console.

This replaces the old solution which uses legacy jank and custom color
conversions, with a new library that handles the conversion and config
2023-06-12 15:00:12 -07:00

25 Zeilen
978 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 8 Apr 2021 17:36:10 -0700
Subject: [PATCH] add isDeeplySleeping to HumanEntity
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 8d21ca6b822dd20574d408e46ed0737642129a54..589f06cc8941d5f75ffd8bbeb083b1c48f82576f 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -133,6 +133,13 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
}
// Paper end
+ // Paper start
+ @Override
+ public boolean isDeeplySleeping() {
+ return getHandle().isSleepingLongEnough();
+ }
+ // Paper end
+
@Override
public int getSleepTicks() {
return this.getHandle().sleepCounter;