Paper/patches/server/0490-Reset-Ender-Crystals-on-Dragon-Spawn.patch
Nassim Jahnke 928bcc8d3a
Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00

25 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 1 Jun 2016 23:29:17 -0400
Subject: [PATCH] Reset Ender Crystals on Dragon Spawn
Crystals can end up in a bad state in certain conditions which causes
an exception on the expected number of crystals going negative.
This ensures the crystals/pillars are in expected state when the dragon spawns.
See #3522
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
index 908cc3e2fc2cf4894a10081192a8b0d3c7e99932..f32906729baf83d8b53d64ab750cddcc413a2927 100644
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
@@ -409,6 +409,7 @@ public class EndDragonFight {
enderDragon.moveTo(0.0D, 128.0D, 0.0D, this.level.random.nextFloat() * 360.0F, 0.0F);
this.level.addFreshEntity(enderDragon);
this.dragonUUID = enderDragon.getUUID();
+ this.resetSpikeCrystals(); // Paper
return enderDragon;
}