geforkt von Mirrors/Paper
b3b04f2ca1
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9a4de097 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of CraftBukkit Changes: f43634ae4 SPIGOT-7170: Cannot set slots in custom smithing inventory 48f3a2258 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of 30e31b4d1 SPIGOT-7177: Certain blocks don't call BlockCanBuildEvent 982364797 SPIGOT-7174: Avoid adding air to CraftMetaBundle Spigot Changes: 6198b5ae PR-122: Add missing parentheses to pumpkin and melon growth modifier 1aec3fc1 Rebuild patches
281 Zeilen
16 KiB
Diff
281 Zeilen
16 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 19 Apr 2020 04:28:29 -0400
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Subject: [PATCH] Load Chunks for Login Asynchronously
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 7cc21dab89dcb50ee4034e1e39b6a27478fd983b..652d30ce735aa265db848ca73a48d7b0b143103b 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -170,6 +170,7 @@ import org.bukkit.event.world.GenericGameEvent;
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import org.bukkit.event.world.TimeSkipEvent;
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// CraftBukkit end
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import it.unimi.dsi.fastutil.ints.IntArrayList; // Paper
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+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet; // Paper
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public class ServerLevel extends Level implements WorldGenLevel {
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@@ -435,6 +436,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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return this.getServer().getPlayerList().getPlayer(uuid);
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}
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// Paper end
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+ public final ReferenceOpenHashSet<ServerPlayer> pendingLogin = new ReferenceOpenHashSet<>(); // Paper
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// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
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public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index b886e52e7b316df6415cdaee75242a829e491dd4..84edbb30158b8ea7771b6fb33a660d9229e6b4a5 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -182,6 +182,7 @@ public class ServerPlayer extends Player {
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_XZ = 32;
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private static final int NEUTRAL_MOB_DEATH_NOTIFICATION_RADII_Y = 10;
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public ServerGamePacketListenerImpl connection;
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+ public net.minecraft.network.Connection networkManager; // Paper
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public final MinecraftServer server;
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public final ServerPlayerGameMode gameMode;
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private final PlayerAdvancements advancements;
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@@ -255,6 +256,7 @@ public class ServerPlayer extends Player {
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public boolean joining = true;
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public boolean sentListPacket = false;
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public boolean supressTrackerForLogin = false; // Paper
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+ public boolean didPlayerJoinEvent = false; // Paper
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public Integer clientViewDistance;
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public String kickLeaveMessage = null; // SPIGOT-3034: Forward leave message to PlayerQuitEvent
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// CraftBukkit end
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diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
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index 97d1ff2af23bac14e67bca5896843325aaa5bfc1..e9bc61590d33dc341074371859ceec54599e6c47 100644
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--- a/src/main/java/net/minecraft/server/level/TicketType.java
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+++ b/src/main/java/net/minecraft/server/level/TicketType.java
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@@ -23,6 +23,7 @@ public class TicketType<T> {
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public static final TicketType<ChunkPos> FORCED = TicketType.create("forced", Comparator.comparingLong(ChunkPos::toLong));
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public static final TicketType<ChunkPos> LIGHT = TicketType.create("light", Comparator.comparingLong(ChunkPos::toLong));
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public static final TicketType<BlockPos> PORTAL = TicketType.create("portal", Vec3i::compareTo, 300);
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+ public static final TicketType<Long> LOGIN = create("login", Long::compareTo, 100); // Paper
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public static final TicketType<Integer> POST_TELEPORT = TicketType.create("post_teleport", Integer::compareTo, 5);
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public static final TicketType<ChunkPos> UNKNOWN = TicketType.create("unknown", Comparator.comparingLong(ChunkPos::toLong), 1);
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public static final TicketType<Unit> PLUGIN = TicketType.create("plugin", (a, b) -> 0); // CraftBukkit
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 3af9f2d86cf2a9566e22865689101245647d05a5..fe722106e20e199eb914a09f8dbc1409e27f1d69 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -346,6 +346,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void tick() {
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+ // Paper start - login async
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+ // Don't tick if not valid (dead), otherwise we load chunks below
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+ if (this.player.valid) {
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+ // Paper end
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if (this.ackBlockChangesUpTo > -1) {
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this.send(new ClientboundBlockChangedAckPacket(this.ackBlockChangesUpTo));
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this.ackBlockChangesUpTo = -1;
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@@ -392,7 +396,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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this.lastVehicle = null;
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this.clientVehicleIsFloating = false;
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this.aboveGroundVehicleTickCount = 0;
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- }
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+ }} // Paper - end if (valid)
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this.server.getProfiler().push("keepAlive");
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// Paper Start - give clients a longer time to respond to pings as per pre 1.12.2 timings
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index 3a20c6e2214ad075e4cdd3fbdf0b59e1891b0f2b..42cdb2c70f6b906d27c4b1409df92f7459bf2c1b 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -89,7 +89,7 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
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}
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// Paper end
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} else if (this.state == ServerLoginPacketListenerImpl.State.DELAY_ACCEPT) {
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- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
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+ ServerPlayer entityplayer = this.server.getPlayerList().getActivePlayer(this.gameProfile.getId()); // Paper
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if (entityplayer == null) {
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this.state = ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT;
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@@ -188,7 +188,7 @@ public class ServerLoginPacketListenerImpl implements TickablePacketListener, Se
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}
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this.connection.send(new ClientboundGameProfilePacket(this.gameProfile));
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- ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());
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+ ServerPlayer entityplayer = this.server.getPlayerList().getActivePlayer(this.gameProfile.getId()); // Paper
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try {
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ServerPlayer entityplayer1 = this.server.getPlayerList().getPlayerForLogin(this.gameProfile, s); // CraftBukkit - add player reference
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 6cc70d6eb84fb819fb7f1b8b1ef1bbb4715315e5..1ec5facab133f265b280738afe9917592384984e 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -139,6 +139,7 @@ public abstract class PlayerList {
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private final IpBanList ipBans;
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private final ServerOpList ops;
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private final UserWhiteList whitelist;
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+ private final Map<UUID, ServerPlayer> pendingPlayers = Maps.newHashMap(); // Paper
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// CraftBukkit start
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// private final Map<UUID, ServerStatisticManager> stats;
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// private final Map<UUID, AdvancementDataPlayer> advancements;
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@@ -180,6 +181,13 @@ public abstract class PlayerList {
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public void placeNewPlayer(Connection connection, ServerPlayer player) {
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player.isRealPlayer = true; // Paper
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player.loginTime = System.currentTimeMillis(); // Paper
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+ // Paper start
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+ ServerPlayer prev = pendingPlayers.put(player.getUUID(), player);
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+ if (prev != null) {
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+ disconnectPendingPlayer(prev);
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+ }
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+ player.networkManager = connection;
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+ // Paper end
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GameProfile gameprofile = player.getGameProfile();
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GameProfileCache usercache = this.server.getProfileCache();
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Optional<GameProfile> optional = usercache.get(gameprofile.getId());
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@@ -192,7 +200,7 @@ public abstract class PlayerList {
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if (nbttagcompound != null && nbttagcompound.contains("bukkit")) {
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CompoundTag bukkit = nbttagcompound.getCompound("bukkit");
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s = bukkit.contains("lastKnownName", 8) ? bukkit.getString("lastKnownName") : s;
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- }
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+ }String lastKnownName = s; // Paper
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// CraftBukkit end
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if (nbttagcompound != null) {
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@@ -219,11 +227,15 @@ public abstract class PlayerList {
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if (nbttagcompound == null) player.fudgeSpawnLocation(worldserver1); // Paper - only move to spawn on first login, otherwise, stay where you are....
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player.setLevel(worldserver1);
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- String s1 = "local";
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+ // Paper start - make s1 final
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+ final String s1;
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if (connection.getRemoteAddress() != null) {
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s1 = connection.getRemoteAddress().toString();
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+ } else {
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+ s1 = "local";
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}
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+ // Paper end
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// Spigot start - spawn location event
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Player spawnPlayer = player.getBukkitEntity();
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@@ -265,6 +277,56 @@ public abstract class PlayerList {
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player.getRecipeBook().sendInitialRecipeBook(player);
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this.updateEntireScoreboard(worldserver1.getScoreboard(), player);
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this.server.invalidateStatus();
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+ // Paper start - async load spawn in chunk
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+ ServerLevel finalWorldserver = worldserver1;
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+ finalWorldserver.pendingLogin.add(player);
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+ int chunkX = loc.getBlockX() >> 4;
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+ int chunkZ = loc.getBlockZ() >> 4;
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+ final net.minecraft.world.level.ChunkPos pos = new net.minecraft.world.level.ChunkPos(chunkX, chunkZ);
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+ net.minecraft.server.level.ChunkMap playerChunkMap = worldserver1.getChunkSource().chunkMap;
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+ net.minecraft.server.level.DistanceManager distanceManager = playerChunkMap.distanceManager;
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+ io.papermc.paper.chunk.system.ChunkSystem.scheduleTickingState(
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+ worldserver1, chunkX, chunkZ, net.minecraft.server.level.ChunkHolder.FullChunkStatus.ENTITY_TICKING, true,
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+ ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor.Priority.HIGHEST,
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+ (chunk) -> {
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+ MinecraftServer.getServer().scheduleOnMain(() -> {
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+ try {
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+ if (!playerconnection.connection.isConnected()) {
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+ return;
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+ }
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+ PlayerList.this.postChunkLoadJoin(
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+ player, finalWorldserver, connection, playerconnection,
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+ nbttagcompound, s1, lastKnownName
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+ );
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+ distanceManager.addTicket(net.minecraft.server.level.TicketType.LOGIN, pos, 31, pos.toLong());
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+ } finally {
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+ finalWorldserver.pendingLogin.remove(player);
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+ }
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+ });
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+ }
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+ );
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+ }
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+
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+ public ServerPlayer getActivePlayer(UUID uuid) {
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+ ServerPlayer player = this.playersByUUID.get(uuid);
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+ return player != null ? player : pendingPlayers.get(uuid);
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+ }
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+
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+ void disconnectPendingPlayer(ServerPlayer entityplayer) {
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+ Component msg = Component.translatable("multiplayer.disconnect.duplicate_login");
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+ entityplayer.networkManager.send(new net.minecraft.network.protocol.game.ClientboundDisconnectPacket(msg), net.minecraft.network.PacketSendListener.thenRun(() -> {
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+ entityplayer.networkManager.disconnect(msg);
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+ entityplayer.networkManager = null;
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+ }));
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+ }
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+
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+ private void postChunkLoadJoin(ServerPlayer player, ServerLevel worldserver1, Connection networkmanager, ServerGamePacketListenerImpl playerconnection, CompoundTag nbttagcompound, String s1, String s) {
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+ pendingPlayers.remove(player.getUUID(), player);
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+ if (!networkmanager.isConnected()) {
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+ return;
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+ }
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+ player.didPlayerJoinEvent = true;
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+ // Paper end
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MutableComponent ichatmutablecomponent;
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if (player.getGameProfile().getName().equalsIgnoreCase(s)) {
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@@ -506,6 +568,7 @@ public abstract class PlayerList {
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protected void save(ServerPlayer player) {
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if (!player.getBukkitEntity().isPersistent()) return; // CraftBukkit
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+ if (!player.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
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this.playerIo.save(player);
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ServerStatsCounter serverstatisticmanager = (ServerStatsCounter) player.getStats(); // CraftBukkit
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@@ -533,7 +596,7 @@ public abstract class PlayerList {
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}
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PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(entityplayer.getBukkitEntity(), net.kyori.adventure.text.Component.translatable("multiplayer.player.left", net.kyori.adventure.text.format.NamedTextColor.YELLOW, io.papermc.paper.configuration.GlobalConfiguration.get().messages.useDisplayNameInQuitMessage ? entityplayer.getBukkitEntity().displayName() : net.kyori.adventure.text.Component.text(entityplayer.getScoreboardName())));
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- this.cserver.getPluginManager().callEvent(playerQuitEvent);
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+ if (entityplayer.didPlayerJoinEvent) this.cserver.getPluginManager().callEvent(playerQuitEvent); // Paper - if we disconnected before join ever fired, don't fire quit
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entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
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if (server.isSameThread()) entityplayer.doTick(); // SPIGOT-924 // Paper - don't tick during emergency shutdowns (Watchdog)
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@@ -578,6 +641,13 @@ public abstract class PlayerList {
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// this.advancements.remove(uuid);
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// CraftBukkit end
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}
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+ // Paper start
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+ entityplayer1 = pendingPlayers.get(uuid);
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+ if (entityplayer1 == entityplayer) {
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+ pendingPlayers.remove(uuid);
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+ }
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+ entityplayer.networkManager = null;
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+ // Paper end
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// CraftBukkit start
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// this.broadcastAll(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.REMOVE_PLAYER, new EntityPlayer[]{entityplayer}));
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@@ -595,7 +665,7 @@ public abstract class PlayerList {
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this.cserver.getScoreboardManager().removePlayer(entityplayer.getBukkitEntity());
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// CraftBukkit end
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- return playerQuitEvent.quitMessage(); // Paper - Adventure
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+ return entityplayer.didPlayerJoinEvent ? playerQuitEvent.quitMessage() : null; // CraftBukkit // Paper - Adventure // Paper - don't print quit if we never printed join
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}
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// CraftBukkit start - Whole method, SocketAddress to LoginListener, added hostname to signature, return EntityPlayer
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@@ -614,6 +684,13 @@ public abstract class PlayerList {
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list.add(entityplayer);
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}
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}
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+ // Paper start - check pending players too
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+ entityplayer = pendingPlayers.get(uuid);
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+ if (entityplayer != null) {
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+ this.pendingPlayers.remove(uuid);
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+ disconnectPendingPlayer(entityplayer);
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+ }
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+ // Paper end
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Iterator iterator = list.iterator();
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index a2750cba8540caa9f12f5d5179b51f7753d38bba..e5c5a514e6b7bdf663d33074557e34372f18ea77 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1219,7 +1219,7 @@ public final class CraftServer implements Server {
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return false;
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}
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- if (handle.players().size() > 0) {
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+ if (handle.players().size() > 0 || handle.pendingLogin.size() > 0) { // Paper
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return false;
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}
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