Paper/Spigot-Server-Patches/0183-Don-t-process-packets-from-offline-players.patch
2016-11-27 16:54:10 -06:00

31 Zeilen
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From c741be30be3b023cb1544c6068f7db665b6d72fe Mon Sep 17 00:00:00 2001
From: Alfie Cleveland <alfeh@me.com>
Date: Sun, 27 Nov 2016 22:17:37 +0000
Subject: [PATCH] Don't process packets from offline players
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index fd08195..eb68807 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -12,6 +12,7 @@ import javax.annotation.Nullable;
// CraftBukkit start
import org.bukkit.craftbukkit.entity.CraftHumanEntity;
import org.bukkit.craftbukkit.entity.CraftItem;
+import org.bukkit.craftbukkit.entity.CraftPlayer; // Paper
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.player.PlayerBedEnterEvent;
@@ -292,7 +293,7 @@ public abstract class EntityHuman extends EntityLiving {
}
protected boolean isFrozen() {
- return this.getHealth() <= 0.0F || this.isSleeping();
+ return this.getHealth() <= 0.0F || this.isSleeping() || (this.bukkitEntity != null && this.bukkitEntity instanceof CraftPlayer && !((CraftPlayer) this.bukkitEntity).isOnline()); // Paper - Pull #517
}
public void closeInventory() {
--
2.10.2