geforkt von Mirrors/Paper
b31089a929
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: d264e972 #591: Add option for a consumer before spawning an item 1c537fce #590: Add spawn and transform reasons for piglin zombification. CraftBukkit Changes: ee5006d1 #810: Add option for a consumer before spawning an item f6a39d3c #809: Add spawn and transform reasons for piglin zombification. 0c24068a Organise imports Spigot Changes: bff52619 Organise imports
136 Zeilen
8.1 KiB
Diff
136 Zeilen
8.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 2 Apr 2020 02:37:57 -0400
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Subject: [PATCH] Optimize Collision to not load chunks
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The collision code takes an AABB and generates a cuboid of checks rather
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than a cylinder, so at high velocity this can generate a lot of chunk checks.
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Treat an unloaded chunk as a collision for entities, and also for players if
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the "prevent moving into unloaded chunks" setting is enabled.
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If that serting is not enabled, collisions will be ignored for players, since
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movement will load only the chunk the player enters anyways and avoids loading
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massive amounts of surrounding chunks due to large AABB lookups.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 874dddc5d70dc149c272855a98ed858867dd2bb6..7da08dd7c2396ae1048d857bfae4fee2a9f3b4d9 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -80,6 +80,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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private CraftEntity bukkitEntity;
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PlayerChunkMap.EntityTracker tracker; // Paper
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+ boolean collisionLoadChunks = false; // Paper
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Throwable addedToWorldStack; // Paper - entity debug
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public CraftEntity getBukkitEntity() {
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if (bukkitEntity == null) {
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diff --git a/src/main/java/net/minecraft/server/ICollisionAccess.java b/src/main/java/net/minecraft/server/ICollisionAccess.java
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index 7bb0843d76864fc10575532745eb63f9ca478354..25e54a1fadc5d31fb250a3f47524b4f345fc8cc6 100644
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--- a/src/main/java/net/minecraft/server/ICollisionAccess.java
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+++ b/src/main/java/net/minecraft/server/ICollisionAccess.java
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@@ -46,7 +46,9 @@ public interface ICollisionAccess extends IBlockAccess {
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}
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default boolean b(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Predicate<Entity> predicate) {
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+ try { if (entity != null) entity.collisionLoadChunks = true; // Paper
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return this.d(entity, axisalignedbb, predicate).allMatch(VoxelShape::isEmpty);
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+ } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
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}
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Stream<VoxelShape> c(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Predicate<Entity> predicate);
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index bd8d2e60a1d0609d03978328b44516a18a0d2553..73a29023767e6452cd263564c9bce3fb52e93312 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -732,6 +732,7 @@ public abstract class PlayerList {
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entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
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// CraftBukkit end
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+ worldserver1.getChunkProvider().addTicket(TicketType.POST_TELEPORT, new ChunkCoordIntPair(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
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while (avoidSuffocation && !worldserver1.getCubes(entityplayer1) && entityplayer1.locY() < 256.0D) {
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entityplayer1.setPosition(entityplayer1.locX(), entityplayer1.locY() + 1.0D, entityplayer1.locZ());
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}
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diff --git a/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java b/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
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index 4967d1ebd109c462a322e4829d01ff519d1b5366..ed0f3ddbcb7d6ce8a59ae3829f4cb11ae75046cb 100644
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--- a/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
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+++ b/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
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@@ -9,13 +9,13 @@ import javax.annotation.Nullable;
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public class VoxelShapeSpliterator extends AbstractSpliterator<VoxelShape> {
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@Nullable
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- private final Entity a;
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+ private final Entity a; final Entity getEntity() { return this.a; } // Paper - OBFHELPER
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private final AxisAlignedBB b;
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private final VoxelShapeCollision c;
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private final CursorPosition d;
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- private final BlockPosition.MutableBlockPosition e;
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+ private final BlockPosition.MutableBlockPosition e; final BlockPosition.MutableBlockPosition getMutablePos() { return this.e; } // Paper - OBFHELPER
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private final VoxelShape f;
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- private final ICollisionAccess g;
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+ private final ICollisionAccess g; final ICollisionAccess getCollisionAccess() { return this.g; } // Paper - OBFHELPER
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private boolean h;
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private final BiPredicate<IBlockData, BlockPosition> i;
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@@ -52,23 +52,37 @@ public class VoxelShapeSpliterator extends AbstractSpliterator<VoxelShape> {
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boolean a(Consumer<? super VoxelShape> consumer) {
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while (true) {
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if (this.d.a()) {
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- int i = this.d.b();
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- int j = this.d.c();
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- int k = this.d.d();
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+ int i = this.d.b(); final int x = i;
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+ int j = this.d.c(); final int y = j;
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+ int k = this.d.d(); final int z = k;
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int l = this.d.e();
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if (l == 3) {
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continue;
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}
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- IBlockAccess iblockaccess = this.a(i, k);
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-
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- if (iblockaccess == null) {
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+ // Paper start - ensure we don't load chunks
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+ Entity entity = this.getEntity();
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+ BlockPosition.MutableBlockPosition blockposition_mutableblockposition = this.getMutablePos();
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+ boolean far = entity != null && MCUtil.distanceSq(entity.locX(), y, entity.locZ(), x, y, z) > 14;
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+ blockposition_mutableblockposition.setValues(x, y, z);
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+
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+ boolean isRegionLimited = this.getCollisionAccess() instanceof RegionLimitedWorldAccess;
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+ IBlockData iblockdata = isRegionLimited ? Blocks.VOID_AIR.getBlockData() : ((!far && entity instanceof EntityPlayer) || (entity != null && entity.collisionLoadChunks)
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+ ? this.getCollisionAccess().getType(blockposition_mutableblockposition)
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+ : this.getCollisionAccess().getTypeIfLoaded(blockposition_mutableblockposition)
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+ );
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+
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+ if (iblockdata == null) {
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+ if (!(entity instanceof EntityPlayer) || entity.world.paperConfig.preventMovingIntoUnloadedChunks) {
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+ VoxelShape voxelshape3 = VoxelShapes.of(far ? entity.getBoundingBox() : new AxisAlignedBB(new BlockPosition(x, y, z)));
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+ consumer.accept(voxelshape3);
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+ return true;
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+ }
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continue;
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}
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-
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- this.e.d(i, j, k);
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- IBlockData iblockdata = iblockaccess.getType(this.e);
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+ // Paper - moved up
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+ // Paper end
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if (!this.i.test(iblockdata, this.e) || l == 1 && !iblockdata.d() || l == 2 && !iblockdata.a(Blocks.MOVING_PISTON)) {
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continue;
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diff --git a/src/main/java/net/minecraft/server/VoxelShapes.java b/src/main/java/net/minecraft/server/VoxelShapes.java
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index 881cea7c466f29ff4a89db28d104e8500a548b1f..dd91a57f994f1c23464f5e33ca332529d7d9ea19 100644
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--- a/src/main/java/net/minecraft/server/VoxelShapes.java
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+++ b/src/main/java/net/minecraft/server/VoxelShapes.java
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@@ -239,7 +239,8 @@ public final class VoxelShapes {
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if (k2 < 3) {
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blockposition_mutableblockposition.a(enumaxiscycle1, i2, j2, l1);
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- IBlockData iblockdata = iworldreader.getType(blockposition_mutableblockposition);
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+ IBlockData iblockdata = iworldreader.getTypeIfLoaded(blockposition_mutableblockposition); // Paper
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+ if (iblockdata == null) return 0.0D; // Paper
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if ((k2 != 1 || iblockdata.d()) && (k2 != 2 || iblockdata.a(Blocks.MOVING_PISTON))) {
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d0 = iblockdata.b((IBlockAccess) iworldreader, blockposition_mutableblockposition, voxelshapecollision).a(enumdirection_enumaxis2, axisalignedbb.d((double) (-blockposition_mutableblockposition.getX()), (double) (-blockposition_mutableblockposition.getY()), (double) (-blockposition_mutableblockposition.getZ())), d0);
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