Paper/Spigot-Server-Patches/0133-String-based-Action-Bar-API.patch
Aikar 7c001d64a5
More Improvements to Chunks
Fixed issues where urgent and prioritized chunks didn't actually
always get their priority boosted correctly....

Properly deprioritize non ticking chunks.
Limit recursion on watchdog prints to stop flooding as much
Remove neighbor priorities from watchdog to reduce information
reduce synchronization duration so that watch dog won't block main should main actually wake up
probably fixed a deadlock risk in watchdog printing also that was leading to crashes
fixed chunk holder enqueues not being processed correctly
added async catchers in some locations that should not be ran async

Fixed upstream bug where VITAL callbacks that must run on main actually could
sometimes run on the server thread pool causing alot of these nasty bugs we've seen lately!

This build will provide massive improvements to stability as well as even faster
sync chunk load/gens now that priority is correctly set.

Fixes #3435
2020-05-22 23:52:56 -04:00

30 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 27 Dec 2016 15:02:42 -0500
Subject: [PATCH] String based Action Bar API
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 764a8ef952b6f3a38ae8430c0648ad1694aa89b9..d349f0c87bfad19cf0bddb4709f1d7b0dd4b4a36 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -216,6 +216,18 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
// Paper start
+ @Override
+ public void sendActionBar(String message) {
+ if (getHandle().playerConnection == null || message == null || message.isEmpty()) return;
+ getHandle().playerConnection.sendPacket(new PacketPlayOutChat(new net.minecraft.server.ChatComponentText(message), net.minecraft.server.ChatMessageType.GAME_INFO));
+ }
+
+ @Override
+ public void sendActionBar(char alternateChar, String message) {
+ if (message == null || message.isEmpty()) return;
+ sendActionBar(org.bukkit.ChatColor.translateAlternateColorCodes(alternateChar, message));
+ }
+
@Override
public void setPlayerListHeaderFooter(BaseComponent[] header, BaseComponent[] footer) {
if (header != null) {