Paper/src/main/java/net/minecraft/server/NetworkManager.java
2012-12-20 10:43:00 -06:00

371 Zeilen
11 KiB
Java

package net.minecraft.server;
import java.io.BufferedOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.InputStream;
import java.net.Socket;
import java.net.SocketAddress;
import java.net.SocketException;
import java.security.PrivateKey;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Iterator;
import java.util.List;
import java.util.concurrent.atomic.AtomicInteger;
import javax.crypto.SecretKey;
import java.io.IOException; // CraftBukkit
public class NetworkManager implements INetworkManager {
public static AtomicInteger a = new AtomicInteger();
public static AtomicInteger b = new AtomicInteger();
private Object h = new Object();
public Socket socket; // CraftBukkit - private -> public
private final SocketAddress j;
private volatile DataInputStream input;
private volatile DataOutputStream output;
private volatile boolean m = true;
private volatile boolean n = false;
private java.util.Queue inboundQueue = new java.util.concurrent.ConcurrentLinkedQueue(); // CraftBukkit - Concurrent linked queue
private List highPriorityQueue = Collections.synchronizedList(new ArrayList());
private List lowPriorityQueue = Collections.synchronizedList(new ArrayList());
private Connection connection;
private boolean s = false;
private Thread t;
private Thread u;
private String v = "";
private Object[] w;
private int x = 0;
private int y = 0;
public static int[] c = new int[256];
public static int[] d = new int[256];
public int e = 0;
boolean f = false;
boolean g = false;
private SecretKey z = null;
private PrivateKey A = null;
private int lowPriorityQueueDelay = 50;
public NetworkManager(Socket socket, String s, Connection connection, PrivateKey privatekey) throws IOException { // CraftBukkit - throws IOException
this.A = privatekey;
this.socket = socket;
this.j = socket.getRemoteSocketAddress();
this.connection = connection;
try {
socket.setSoTimeout(30000);
socket.setTrafficClass(24);
} catch (SocketException socketexception) {
System.err.println(socketexception.getMessage());
}
this.input = new DataInputStream(socket.getInputStream());
this.output = new DataOutputStream(new BufferedOutputStream(socket.getOutputStream(), 5120));
this.u = new NetworkReaderThread(this, s + " read thread");
this.t = new NetworkWriterThread(this, s + " write thread");
this.u.start();
this.t.start();
}
public void a(Connection connection) {
this.connection = connection;
}
public void queue(Packet packet) {
if (!this.s) {
Object object = this.h;
synchronized (this.h) {
this.y += packet.a() + 1;
this.highPriorityQueue.add(packet);
}
}
}
private boolean h() {
boolean flag = false;
try {
Packet packet;
int i;
int[] aint;
if (this.e == 0 || !this.highPriorityQueue.isEmpty() && System.currentTimeMillis() - ((Packet) this.highPriorityQueue.get(0)).timestamp >= (long) this.e) {
packet = this.a(false);
if (packet != null) {
Packet.a(packet, this.output);
if (packet instanceof Packet252KeyResponse && !this.g) {
if (!this.connection.a()) {
this.z = ((Packet252KeyResponse) packet).d();
}
this.k();
}
aint = d;
i = packet.k();
aint[i] += packet.a() + 1;
flag = true;
}
}
// CraftBukkit - don't allow low priority packet to be sent unless it was placed in the queue before the first packet on the high priority queue TODO: is this still right?
if ((flag || this.lowPriorityQueueDelay-- <= 0) && !this.lowPriorityQueue.isEmpty() && (this.highPriorityQueue.isEmpty() || ((Packet) this.highPriorityQueue.get(0)).timestamp > ((Packet) this.lowPriorityQueue.get(0)).timestamp)) {
packet = this.a(true);
if (packet != null) {
Packet.a(packet, this.output);
aint = d;
i = packet.k();
aint[i] += packet.a() + 1;
this.lowPriorityQueueDelay = 0;
flag = true;
}
}
return flag;
} catch (Exception exception) {
if (!this.n) {
this.a(exception);
}
return false;
}
}
private Packet a(boolean flag) {
Packet packet = null;
List list = flag ? this.lowPriorityQueue : this.highPriorityQueue;
Object object = this.h;
synchronized (this.h) {
while (!list.isEmpty() && packet == null) {
packet = (Packet) list.remove(0);
this.y -= packet.a() + 1;
if (this.a(packet, flag)) {
packet = null;
}
}
return packet;
}
}
private boolean a(Packet packet, boolean flag) {
if (!packet.e()) {
return false;
} else {
List list = flag ? this.lowPriorityQueue : this.highPriorityQueue;
Iterator iterator = list.iterator();
Packet packet1;
do {
if (!iterator.hasNext()) {
return false;
}
packet1 = (Packet) iterator.next();
} while (packet1.k() != packet.k());
return packet.a(packet1);
}
}
public void a() {
if (this.u != null) {
this.u.interrupt();
}
if (this.t != null) {
this.t.interrupt();
}
}
private boolean i() {
boolean flag = false;
try {
Packet packet = Packet.a(this.input, this.connection.a(), this.socket);
if (packet != null) {
if (packet instanceof Packet252KeyResponse && !this.f) {
if (this.connection.a()) {
this.z = ((Packet252KeyResponse) packet).a(this.A);
}
this.j();
}
int[] aint = c;
int i = packet.k();
aint[i] += packet.a() + 1;
if (!this.s) {
if (packet.a_() && this.connection.b()) {
this.x = 0;
packet.handle(this.connection);
} else {
this.inboundQueue.add(packet);
}
}
flag = true;
} else {
this.a("disconnect.endOfStream", new Object[0]);
}
return flag;
} catch (Exception exception) {
if (!this.n) {
this.a(exception);
}
return false;
}
}
private void a(Exception exception) {
// exception.printStackTrace(); // CraftBukkit - Remove console spam
this.a("disconnect.genericReason", new Object[] { "Internal exception: " + exception.toString()});
}
public void a(String s, Object... aobject) {
if (this.m) {
this.n = true;
this.v = s;
this.w = aobject;
this.m = false;
(new NetworkMasterThread(this)).start();
try {
this.input.close();
} catch (Throwable throwable) {
;
}
try {
this.output.close();
} catch (Throwable throwable1) {
;
}
try {
this.socket.close();
} catch (Throwable throwable2) {
;
}
this.input = null;
this.output = null;
this.socket = null;
}
}
public void b() {
if (this.y > 2097152) {
this.a("disconnect.overflow", new Object[0]);
}
if (this.inboundQueue.isEmpty()) {
if (this.x++ == 1200) {
this.a("disconnect.timeout", new Object[0]);
}
} else {
this.x = 0;
}
int i = 1000;
while (!this.inboundQueue.isEmpty() && i-- >= 0) {
Packet packet = (Packet) this.inboundQueue.poll(); // CraftBukkit - remove -> poll
// CraftBukkit start
if (this.connection instanceof PendingConnection ? ((PendingConnection) this.connection).c : ((PlayerConnection) this.connection).disconnected) {
continue;
}
// CraftBukkit end
packet.handle(this.connection);
}
this.a();
if (this.n && this.inboundQueue.isEmpty()) {
this.connection.a(this.v, this.w);
}
}
public SocketAddress getSocketAddress() {
return this.j;
}
public void d() {
if (!this.s) {
this.a();
this.s = true;
this.u.interrupt();
(new NetworkMonitorThread(this)).start();
}
}
private void j() throws IOException { // CraftBukkit - throws IOException
this.f = true;
InputStream inputstream = this.socket.getInputStream();
this.input = new DataInputStream(MinecraftEncryption.a(this.z, inputstream));
}
private void k() throws IOException { // CraftBukkit - throws IOException
this.output.flush();
this.g = true;
BufferedOutputStream bufferedoutputstream = new BufferedOutputStream(MinecraftEncryption.a(this.z, this.socket.getOutputStream()), 5120);
this.output = new DataOutputStream(bufferedoutputstream);
}
public int e() {
return this.lowPriorityQueue.size();
}
public Socket getSocket() {
return this.socket;
}
static boolean a(NetworkManager networkmanager) {
return networkmanager.m;
}
static boolean b(NetworkManager networkmanager) {
return networkmanager.s;
}
static boolean c(NetworkManager networkmanager) {
return networkmanager.i();
}
static boolean d(NetworkManager networkmanager) {
return networkmanager.h();
}
static DataOutputStream e(NetworkManager networkmanager) {
return networkmanager.output;
}
static boolean f(NetworkManager networkmanager) {
return networkmanager.n;
}
static void a(NetworkManager networkmanager, Exception exception) {
networkmanager.a(exception);
}
static Thread g(NetworkManager networkmanager) {
return networkmanager.u;
}
static Thread h(NetworkManager networkmanager) {
return networkmanager.t;
}
}