Paper/src/main/java/net/minecraft/server/ItemBoat.java
2013-11-30 19:26:12 -06:00

94 Zeilen
3.8 KiB
Java

package net.minecraft.server;
import java.util.List;
public class ItemBoat extends Item {
public ItemBoat() {
this.maxStackSize = 1;
this.a(CreativeModeTab.e);
}
public ItemStack a(ItemStack itemstack, World world, EntityHuman entityhuman) {
float f = 1.0F;
float f1 = entityhuman.lastPitch + (entityhuman.pitch - entityhuman.lastPitch) * f;
float f2 = entityhuman.lastYaw + (entityhuman.yaw - entityhuman.lastYaw) * f;
double d0 = entityhuman.lastX + (entityhuman.locX - entityhuman.lastX) * (double) f;
double d1 = entityhuman.lastY + (entityhuman.locY - entityhuman.lastY) * (double) f + 1.62D - (double) entityhuman.height;
double d2 = entityhuman.lastZ + (entityhuman.locZ - entityhuman.lastZ) * (double) f;
Vec3D vec3d = world.getVec3DPool().create(d0, d1, d2);
float f3 = MathHelper.cos(-f2 * 0.017453292F - 3.1415927F);
float f4 = MathHelper.sin(-f2 * 0.017453292F - 3.1415927F);
float f5 = -MathHelper.cos(-f1 * 0.017453292F);
float f6 = MathHelper.sin(-f1 * 0.017453292F);
float f7 = f4 * f5;
float f8 = f3 * f5;
double d3 = 5.0D;
Vec3D vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
MovingObjectPosition movingobjectposition = world.rayTrace(vec3d, vec3d1, true);
if (movingobjectposition == null) {
return itemstack;
} else {
Vec3D vec3d2 = entityhuman.j(f);
boolean flag = false;
float f9 = 1.0F;
List list = world.getEntities(entityhuman, entityhuman.boundingBox.a(vec3d2.c * d3, vec3d2.d * d3, vec3d2.e * d3).grow((double) f9, (double) f9, (double) f9));
int i;
for (i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
if (entity.R()) {
float f10 = entity.af();
AxisAlignedBB axisalignedbb = entity.boundingBox.grow((double) f10, (double) f10, (double) f10);
if (axisalignedbb.a(vec3d)) {
flag = true;
}
}
}
if (flag) {
return itemstack;
} else {
if (movingobjectposition.type == EnumMovingObjectType.BLOCK) {
i = movingobjectposition.b;
int j = movingobjectposition.c;
int k = movingobjectposition.d;
// CraftBukkit start - Boat placement
org.bukkit.event.player.PlayerInteractEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerInteractEvent(entityhuman, org.bukkit.event.block.Action.RIGHT_CLICK_BLOCK, i, j, k, movingobjectposition.face, itemstack);
if (event.isCancelled()) {
return itemstack;
}
// CraftBukkit end
if (world.getType(i, j, k) == Blocks.SNOW) {
--j;
}
EntityBoat entityboat = new EntityBoat(world, (double) ((float) i + 0.5F), (double) ((float) j + 1.0F), (double) ((float) k + 0.5F));
entityboat.yaw = (float) (((MathHelper.floor((double) (entityhuman.yaw * 4.0F / 360.0F) + 0.5D) & 3) - 1) * 90);
if (!world.getCubes(entityboat, entityboat.boundingBox.grow(-0.1D, -0.1D, -0.1D)).isEmpty()) {
return itemstack;
}
if (!world.isStatic) {
world.addEntity(entityboat);
}
if (!entityhuman.abilities.canInstantlyBuild) {
--itemstack.count;
}
}
return itemstack;
}
}
}
}