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Paper/Spigot-Server-Patches/Fix-Double-World-Add-issues.patch
Spottedleaf 93c88ab706 Timings changes (#3044)
* Timings changes

- Increment entity tick count only when an entity ticks
- Remove chunk inhabited timer
- Try finally entity timings

* Add activated entity ticks

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-03-18 23:03:32 -07:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 21 Jun 2016 22:54:34 -0400
Subject: [PATCH] Fix Double World Add issues
Vanilla will double add Spider Jockeys to the world, so ignore already added.
Also add debug if something else tries to, and abort before world gets bad state
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 40c9cba760..3004270455 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World {
// CraftBukkit start
private boolean addEntity0(Entity entity, CreatureSpawnEvent.SpawnReason spawnReason) {
org.spigotmc.AsyncCatcher.catchOp("entity add"); // Spigot
+ if (entity.valid) { MinecraftServer.LOGGER.error("Attempted Double World add on " + entity, new Throwable()); return true; } // Paper
if (entity.dead) {
// WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getName(entity.getEntityType())); // CraftBukkit
return false;
--