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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0108-Only-send-Dragon-Wither-Death-sounds-to-same-world.patch
2019-04-27 17:35:50 -04:00

47 Zeilen
3.1 KiB
Diff

From 20610473d3c678f6e38715f7f1c094873a86c5e9 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 31 May 2016 22:53:50 -0400
Subject: [PATCH] Only send Dragon/Wither Death sounds to same world
Also fix view distance lookup
diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
index 245b1d100..bfdb63094 100644
--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
@@ -558,8 +558,11 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
if (this.bL == 1) {
// CraftBukkit start - Use relative location for far away sounds
// this.world.b(1028, new BlockPosition(this), 0);
- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
+ // Paper start
+ //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
+ for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
+ // Paper end
double deltaX = this.locX - player.locX;
double deltaZ = this.locZ - player.locZ;
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
index f23f09430..48b22894a 100644
--- a/src/main/java/net/minecraft/server/EntityWither.java
+++ b/src/main/java/net/minecraft/server/EntityWither.java
@@ -207,8 +207,11 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
// CraftBukkit start - Use relative location for far away sounds
// this.world.b(1023, new BlockPosition(this), 0);
- int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
- for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
+ // Paper start
+ //int viewDistance = ((WorldServer) this.world).spigotConfig.viewDistance * 16; // Paper - updated to use worlds actual view distance incase we have to uncomment this due to removal of player view distance API
+ for (EntityPlayer player : ((WorldServer)world).getPlayers()) {
+ final int viewDistance = player.getViewDistance(); // TODO apply view distance api patch
+ // Paper end
double deltaX = this.locX - player.locX;
double deltaZ = this.locZ - player.locZ;
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
--
2.21.0