Paper/patches/api/0331-Multi-Block-Change-API.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

41 Zeilen
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brody Beckwith <brody@beckwith.dev>
Date: Fri, 14 Jan 2022 00:40:42 -0500
Subject: [PATCH] Multi Block Change API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index b177daa7a974125dc4ccf1bc6d119ad42dba3514..cd2d59a8a098227ec7725d121a63cc90e2a139fa 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -939,6 +939,29 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*/
public void sendBlockDamage(@NotNull Location loc, float progress);
+ // Paper start
+ /**
+ * Send multiple block changes. This fakes a multi block change packet for each
+ * chunk section that a block change occurs. This will not actually change the world in any way.
+ *
+ * @param blockChanges A map of the positions you want to change to their new block data
+ */
+ void sendMultiBlockChange(@NotNull Map<? extends io.papermc.paper.math.Position, BlockData> blockChanges);
+
+ /**
+ * Send multiple block changes. This fakes a multi block change packet for each
+ * chunk section that a block change occurs. This will not actually change the world in any way.
+ *
+ * @param blockChanges A map of the positions you want to change to their new block data
+ * @param suppressLightUpdates Whether to suppress light updates or not
+ * @deprecated suppressLightUpdates is no longer available in 1.20+, use {@link #sendMultiBlockChange(Map)}
+ */
+ @Deprecated
+ default void sendMultiBlockChange(@NotNull Map<? extends io.papermc.paper.math.Position, BlockData> blockChanges, boolean suppressLightUpdates) {
+ this.sendMultiBlockChange(blockChanges);
+ }
+ // Paper end
+
/**
* Send block damage. This fakes block break progress at a certain location
* sourced by the provided entity. This will not actually change the block's