Paper/src/main/java/net/minecraft/server/EntityInsentient.java
2013-11-30 19:26:12 -06:00

910 Zeilen
30 KiB
Java

package net.minecraft.server;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
// CraftBukkit start
import org.bukkit.craftbukkit.event.CraftEventFactory;
import org.bukkit.event.entity.EntityUnleashEvent;
import org.bukkit.event.entity.EntityUnleashEvent.UnleashReason;
// CraftBukkit end
public abstract class EntityInsentient extends EntityLiving {
public int a_;
protected int b;
private ControllerLook h;
private ControllerMove moveController;
private ControllerJump lookController;
private EntityAIBodyControl bn;
private Navigation navigation;
protected final PathfinderGoalSelector goalSelector;
protected final PathfinderGoalSelector targetSelector;
private EntityLiving goalTarget;
private EntitySenses bq;
private ItemStack[] equipment = new ItemStack[5];
public float[] dropChances = new float[5]; // CraftBukkit - protected -> public
public boolean canPickUpLoot; // CraftBukkit - private -> public
public boolean persistent = !isTypeNotPersistent(); // CraftBukkit - private -> public
protected float f;
private Entity bu;
protected int g;
private boolean bv;
private Entity bw;
private NBTTagCompound bx;
public EntityInsentient(World world) {
super(world);
this.goalSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
this.targetSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
this.h = new ControllerLook(this);
this.moveController = new ControllerMove(this);
this.lookController = new ControllerJump(this);
this.bn = new EntityAIBodyControl(this);
this.navigation = new Navigation(this, world);
this.bq = new EntitySenses(this);
for (int i = 0; i < this.dropChances.length; ++i) {
this.dropChances[i] = 0.085F;
}
}
protected void aD() {
super.aD();
this.bc().b(GenericAttributes.b).setValue(16.0D);
}
public ControllerLook getControllerLook() {
return this.h;
}
public ControllerMove getControllerMove() {
return this.moveController;
}
public ControllerJump getControllerJump() {
return this.lookController;
}
public Navigation getNavigation() {
return this.navigation;
}
public EntitySenses getEntitySenses() {
return this.bq;
}
public EntityLiving getGoalTarget() {
return this.goalTarget;
}
public void setGoalTarget(EntityLiving entityliving) {
this.goalTarget = entityliving;
}
public boolean a(Class oclass) {
return EntityCreeper.class != oclass && EntityGhast.class != oclass;
}
public void p() {}
protected void c() {
super.c();
this.datawatcher.a(11, Byte.valueOf((byte) 0));
this.datawatcher.a(10, "");
}
public int q() {
return 80;
}
public void r() {
String s = this.t();
if (s != null) {
this.makeSound(s, this.bf(), this.bg());
}
}
public void C() {
super.C();
this.world.methodProfiler.a("mobBaseTick");
if (this.isAlive() && this.random.nextInt(1000) < this.a_++) {
this.a_ = -this.q();
this.r();
}
this.world.methodProfiler.b();
}
protected int getExpValue(EntityHuman entityhuman) {
if (this.b > 0) {
int i = this.b;
ItemStack[] aitemstack = this.getEquipment();
for (int j = 0; j < aitemstack.length; ++j) {
if (aitemstack[j] != null && this.dropChances[j] <= 1.0F) {
i += 1 + this.random.nextInt(3);
}
}
return i;
} else {
return this.b;
}
}
public void s() {
for (int i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
double d3 = 10.0D;
this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2);
}
}
public void h() {
super.h();
if (!this.world.isStatic) {
this.bJ();
}
}
protected float f(float f, float f1) {
if (this.bk()) {
this.bn.a();
return f1;
} else {
return super.f(f, f1);
}
}
protected String t() {
return null;
}
protected Item getLoot() {
return Item.d(0);
}
protected void dropDeathLoot(boolean flag, int i) {
// CraftBukkit start - Whole method
List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
Item item = this.getLoot();
if (item != null) {
int j = this.random.nextInt(3);
if (i > 0) {
j += this.random.nextInt(i + 1);
}
if (j > 0) {
loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(item), j));
}
}
// Determine rare item drops and add them to the loot
if (this.lastDamageByPlayerTime > 0) {
int k = this.random.nextInt(200) - i;
if (k < 5) {
ItemStack itemstack = this.getRareDrop(k <= 0 ? 1 : 0);
if (itemstack != null) {
loot.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack));
}
}
}
CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot
// CraftBukkit end
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.setBoolean("CanPickUpLoot", this.bH());
nbttagcompound.setBoolean("PersistenceRequired", this.persistent);
NBTTagList nbttaglist = new NBTTagList();
NBTTagCompound nbttagcompound1;
for (int i = 0; i < this.equipment.length; ++i) {
nbttagcompound1 = new NBTTagCompound();
if (this.equipment[i] != null) {
this.equipment[i].save(nbttagcompound1);
}
nbttaglist.add(nbttagcompound1);
}
nbttagcompound.set("Equipment", nbttaglist);
NBTTagList nbttaglist1 = new NBTTagList();
for (int j = 0; j < this.dropChances.length; ++j) {
nbttaglist1.add(new NBTTagFloat(this.dropChances[j]));
}
nbttagcompound.set("DropChances", nbttaglist1);
nbttagcompound.setString("CustomName", this.getCustomName());
nbttagcompound.setBoolean("CustomNameVisible", this.getCustomNameVisible());
nbttagcompound.setBoolean("Leashed", this.bv);
if (this.bw != null) {
nbttagcompound1 = new NBTTagCompound();
if (this.bw instanceof EntityLiving) {
nbttagcompound1.setLong("UUIDMost", this.bw.getUniqueID().getMostSignificantBits());
nbttagcompound1.setLong("UUIDLeast", this.bw.getUniqueID().getLeastSignificantBits());
} else if (this.bw instanceof EntityHanging) {
EntityHanging entityhanging = (EntityHanging) this.bw;
nbttagcompound1.setInt("X", entityhanging.x);
nbttagcompound1.setInt("Y", entityhanging.y);
nbttagcompound1.setInt("Z", entityhanging.z);
}
nbttagcompound.set("Leash", nbttagcompound1);
}
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
// CraftBukkit start - If looting or persistence is false only use it if it was set after we started using it
boolean data = nbttagcompound.getBoolean("CanPickUpLoot");
if (isLevelAtLeast(nbttagcompound, 1) || data) {
this.canPickUpLoot = data;
}
data = nbttagcompound.getBoolean("PersistenceRequired");
if (isLevelAtLeast(nbttagcompound, 1) || data) {
this.persistent = data;
}
// CraftBukkit end
if (nbttagcompound.hasKeyOfType("CustomName", 8) && nbttagcompound.getString("CustomName").length() > 0) {
this.setCustomName(nbttagcompound.getString("CustomName"));
}
this.setCustomNameVisible(nbttagcompound.getBoolean("CustomNameVisible"));
NBTTagList nbttaglist;
int i;
if (nbttagcompound.hasKeyOfType("Equipment", 9)) {
nbttaglist = nbttagcompound.getList("Equipment", 10);
for (i = 0; i < this.equipment.length; ++i) {
this.equipment[i] = ItemStack.createStack(nbttaglist.get(i));
}
}
if (nbttagcompound.hasKeyOfType("DropChances", 9)) {
nbttaglist = nbttagcompound.getList("DropChances", 5);
for (i = 0; i < nbttaglist.size(); ++i) {
this.dropChances[i] = nbttaglist.e(i);
}
}
this.bv = nbttagcompound.getBoolean("Leashed");
if (this.bv && nbttagcompound.hasKeyOfType("Leash", 10)) {
this.bx = nbttagcompound.getCompound("Leash");
}
}
public void n(float f) {
this.bf = f;
}
public void i(float f) {
super.i(f);
this.n(f);
}
public void e() {
super.e();
this.world.methodProfiler.a("looting");
if (!this.world.isStatic && this.bH() && !this.aU && this.world.getGameRules().getBoolean("mobGriefing")) {
List list = this.world.a(EntityItem.class, this.boundingBox.grow(1.0D, 0.0D, 1.0D));
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
EntityItem entityitem = (EntityItem) iterator.next();
if (!entityitem.dead && entityitem.getItemStack() != null) {
ItemStack itemstack = entityitem.getItemStack();
int i = b(itemstack);
if (i > -1) {
boolean flag = true;
ItemStack itemstack1 = this.getEquipment(i);
if (itemstack1 != null) {
if (i == 0) {
if (itemstack.getItem() instanceof ItemSword && !(itemstack1.getItem() instanceof ItemSword)) {
flag = true;
} else if (itemstack.getItem() instanceof ItemSword && itemstack1.getItem() instanceof ItemSword) {
ItemSword itemsword = (ItemSword) itemstack.getItem();
ItemSword itemsword1 = (ItemSword) itemstack1.getItem();
if (itemsword.i() == itemsword1.i()) {
flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
} else {
flag = itemsword.i() > itemsword1.i();
}
} else {
flag = false;
}
} else if (itemstack.getItem() instanceof ItemArmor && !(itemstack1.getItem() instanceof ItemArmor)) {
flag = true;
} else if (itemstack.getItem() instanceof ItemArmor && itemstack1.getItem() instanceof ItemArmor) {
ItemArmor itemarmor = (ItemArmor) itemstack.getItem();
ItemArmor itemarmor1 = (ItemArmor) itemstack1.getItem();
if (itemarmor.c == itemarmor1.c) {
flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
} else {
flag = itemarmor.c > itemarmor1.c;
}
} else {
flag = false;
}
}
if (flag) {
if (itemstack1 != null && this.random.nextFloat() - 0.1F < this.dropChances[i]) {
this.a(itemstack1, 0.0F);
}
if (itemstack.getItem() == Items.DIAMOND && entityitem.j() != null) {
EntityHuman entityhuman = this.world.a(entityitem.j());
if (entityhuman != null) {
entityhuman.a((Statistic) AchievementList.x);
}
}
this.setEquipment(i, itemstack);
this.dropChances[i] = 2.0F;
this.persistent = true;
this.receive(entityitem, 1);
entityitem.die();
}
}
}
}
}
this.world.methodProfiler.b();
}
protected boolean bk() {
return false;
}
protected boolean isTypeNotPersistent() {
return true;
}
protected void w() {
if (this.persistent) {
this.aV = 0;
} else {
EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
if (entityhuman != null) {
double d0 = entityhuman.locX - this.locX;
double d1 = entityhuman.locY - this.locY;
double d2 = entityhuman.locZ - this.locZ;
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
if (d3 > 16384.0D) { // CraftBukkit - remove isTypeNotPersistent() check
this.die();
}
if (this.aV > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove isTypeNotPersistent() check
this.die();
} else if (d3 < 1024.0D) {
this.aV = 0;
}
}
}
}
protected void bn() {
++this.aV;
this.world.methodProfiler.a("checkDespawn");
this.w();
this.world.methodProfiler.b();
this.world.methodProfiler.a("sensing");
this.bq.a();
this.world.methodProfiler.b();
this.world.methodProfiler.a("targetSelector");
this.targetSelector.a();
this.world.methodProfiler.b();
this.world.methodProfiler.a("goalSelector");
this.goalSelector.a();
this.world.methodProfiler.b();
this.world.methodProfiler.a("navigation");
this.navigation.f();
this.world.methodProfiler.b();
this.world.methodProfiler.a("mob tick");
this.bp();
this.world.methodProfiler.b();
this.world.methodProfiler.a("controls");
this.world.methodProfiler.a("move");
this.moveController.c();
this.world.methodProfiler.c("look");
this.h.a();
this.world.methodProfiler.c("jump");
this.lookController.b();
this.world.methodProfiler.b();
this.world.methodProfiler.b();
}
protected void bq() {
super.bq();
this.be = 0.0F;
this.bf = 0.0F;
this.w();
float f = 8.0F;
if (this.random.nextFloat() < 0.02F) {
EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f);
if (entityhuman != null) {
this.bu = entityhuman;
this.g = 10 + this.random.nextInt(20);
} else {
this.bg = (this.random.nextFloat() - 0.5F) * 20.0F;
}
}
if (this.bu != null) {
this.a(this.bu, 10.0F, (float) this.x());
if (this.g-- <= 0 || this.bu.dead || this.bu.e((Entity) this) > (double) (f * f)) {
this.bu = null;
}
} else {
if (this.random.nextFloat() < 0.05F) {
this.bg = (this.random.nextFloat() - 0.5F) * 20.0F;
}
this.yaw += this.bg;
this.pitch = this.f;
}
boolean flag = this.M();
boolean flag1 = this.P();
if (flag || flag1) {
this.bd = this.random.nextFloat() < 0.8F;
}
}
public int x() {
return 40;
}
public void a(Entity entity, float f, float f1) {
double d0 = entity.locX - this.locX;
double d1 = entity.locZ - this.locZ;
double d2;
if (entity instanceof EntityLiving) {
EntityLiving entityliving = (EntityLiving) entity;
d2 = entityliving.locY + (double) entityliving.getHeadHeight() - (this.locY + (double) this.getHeadHeight());
} else {
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.getHeadHeight());
}
double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1);
float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
this.pitch = this.b(this.pitch, f3, f1);
this.yaw = this.b(this.yaw, f2, f);
}
private float b(float f, float f1, float f2) {
float f3 = MathHelper.g(f1 - f);
if (f3 > f2) {
f3 = f2;
}
if (f3 < -f2) {
f3 = -f2;
}
return f + f3;
}
public boolean canSpawn() {
return this.world.b(this.boundingBox) && this.world.getCubes(this, this.boundingBox).isEmpty() && !this.world.containsLiquid(this.boundingBox);
}
public int bz() {
return 4;
}
public int ax() {
if (this.getGoalTarget() == null) {
return 3;
} else {
int i = (int) (this.getHealth() - this.getMaxHealth() * 0.33F);
i -= (3 - this.world.difficulty.a()) * 4;
if (i < 0) {
i = 0;
}
return i + 3;
}
}
public ItemStack be() {
return this.equipment[0];
}
public ItemStack getEquipment(int i) {
return this.equipment[i];
}
public ItemStack r(int i) {
return this.equipment[i + 1];
}
public void setEquipment(int i, ItemStack itemstack) {
this.equipment[i] = itemstack;
}
public ItemStack[] getEquipment() {
return this.equipment;
}
protected void dropEquipment(boolean flag, int i) {
for (int j = 0; j < this.getEquipment().length; ++j) {
ItemStack itemstack = this.getEquipment(j);
boolean flag1 = this.dropChances[j] > 1.0F;
if (itemstack != null && (flag || flag1) && this.random.nextFloat() - (float) i * 0.01F < this.dropChances[j]) {
if (!flag1 && itemstack.g()) {
int k = Math.max(itemstack.l() - 25, 1);
int l = itemstack.l() - this.random.nextInt(this.random.nextInt(k) + 1);
if (l > k) {
l = k;
}
if (l < 1) {
l = 1;
}
itemstack.setData(l);
}
this.a(itemstack, 0.0F);
}
}
}
protected void bA() {
if (this.random.nextFloat() < 0.15F * this.world.b(this.locX, this.locY, this.locZ)) {
int i = this.random.nextInt(2);
float f = this.world.difficulty == EnumDifficulty.HARD ? 0.1F : 0.25F;
if (this.random.nextFloat() < 0.095F) {
++i;
}
if (this.random.nextFloat() < 0.095F) {
++i;
}
if (this.random.nextFloat() < 0.095F) {
++i;
}
for (int j = 3; j >= 0; --j) {
ItemStack itemstack = this.r(j);
if (j < 3 && this.random.nextFloat() < f) {
break;
}
if (itemstack == null) {
Item item = a(j + 1, i);
if (item != null) {
this.setEquipment(j + 1, new ItemStack(item));
}
}
}
}
}
public static int b(ItemStack itemstack) {
if (itemstack.getItem() != Item.getItemOf(Blocks.PUMPKIN) && itemstack.getItem() != Items.SKULL) {
if (itemstack.getItem() instanceof ItemArmor) {
switch (((ItemArmor) itemstack.getItem()).b) {
case 0:
return 4;
case 1:
return 3;
case 2:
return 2;
case 3:
return 1;
}
}
return 0;
} else {
return 4;
}
}
public static Item a(int i, int j) {
switch (i) {
case 4:
if (j == 0) {
return Items.LEATHER_HELMET;
} else if (j == 1) {
return Items.GOLD_HELMET;
} else if (j == 2) {
return Items.CHAINMAIL_HELMET;
} else if (j == 3) {
return Items.IRON_HELMET;
} else if (j == 4) {
return Items.DIAMOND_HELMET;
}
case 3:
if (j == 0) {
return Items.LEATHER_CHESTPLATE;
} else if (j == 1) {
return Items.GOLD_CHESTPLATE;
} else if (j == 2) {
return Items.CHAINMAIL_CHESTPLATE;
} else if (j == 3) {
return Items.IRON_CHESTPLATE;
} else if (j == 4) {
return Items.DIAMOND_CHESTPLATE;
}
case 2:
if (j == 0) {
return Items.LEATHER_LEGGINGS;
} else if (j == 1) {
return Items.GOLD_LEGGINGS;
} else if (j == 2) {
return Items.CHAINMAIL_LEGGINGS;
} else if (j == 3) {
return Items.IRON_LEGGINGS;
} else if (j == 4) {
return Items.DIAMOND_LEGGINGS;
}
case 1:
if (j == 0) {
return Items.LEATHER_BOOTS;
} else if (j == 1) {
return Items.GOLD_BOOTS;
} else if (j == 2) {
return Items.CHAINMAIL_BOOTS;
} else if (j == 3) {
return Items.IRON_BOOTS;
} else if (j == 4) {
return Items.DIAMOND_BOOTS;
}
default:
return null;
}
}
protected void bB() {
float f = this.world.b(this.locX, this.locY, this.locZ);
if (this.be() != null && this.random.nextFloat() < 0.25F * f) {
EnchantmentManager.a(this.random, this.be(), (int) (5.0F + f * (float) this.random.nextInt(18)));
}
for (int i = 0; i < 4; ++i) {
ItemStack itemstack = this.r(i);
if (itemstack != null && this.random.nextFloat() < 0.5F * f) {
EnchantmentManager.a(this.random, itemstack, (int) (5.0F + f * (float) this.random.nextInt(18)));
}
}
}
public GroupDataEntity a(GroupDataEntity groupdataentity) {
this.getAttributeInstance(GenericAttributes.b).a(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, 1));
return groupdataentity;
}
public boolean bC() {
return false;
}
public String getName() {
return this.hasCustomName() ? this.getCustomName() : super.getName();
}
public void bD() {
this.persistent = true;
}
public void setCustomName(String s) {
this.datawatcher.watch(10, s);
}
public String getCustomName() {
return this.datawatcher.getString(10);
}
public boolean hasCustomName() {
return this.datawatcher.getString(10).length() > 0;
}
public void setCustomNameVisible(boolean flag) {
this.datawatcher.watch(11, Byte.valueOf((byte) (flag ? 1 : 0)));
}
public boolean getCustomNameVisible() {
return this.datawatcher.getByte(11) == 1;
}
public void a(int i, float f) {
this.dropChances[i] = f;
}
public boolean bH() {
return this.canPickUpLoot;
}
public void h(boolean flag) {
this.canPickUpLoot = flag;
}
public boolean isPersistent() {
return this.persistent;
}
public final boolean c(EntityHuman entityhuman) {
if (this.bL() && this.getLeashHolder() == entityhuman) {
// CraftBukkit start
if (CraftEventFactory.callPlayerUnleashEntityEvent(this, entityhuman).isCancelled()) {
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(1, this, this.getLeashHolder()));
return false;
}
// CraftBukkit end
this.unleash(true, !entityhuman.abilities.canInstantlyBuild);
return true;
} else {
ItemStack itemstack = entityhuman.inventory.getItemInHand();
if (itemstack != null && itemstack.getItem() == Items.LEASH && this.bK()) {
if (!(this instanceof EntityTameableAnimal) || !((EntityTameableAnimal) this).isTamed()) {
// CraftBukkit start
if (CraftEventFactory.callPlayerLeashEntityEvent(this, entityhuman, entityhuman).isCancelled()) {
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(1, this, this.getLeashHolder()));
return false;
}
// CraftBukkit end
this.setLeashHolder(entityhuman, true);
--itemstack.count;
return true;
}
if (entityhuman.getName().equalsIgnoreCase(((EntityTameableAnimal) this).getOwnerName())) {
// CraftBukkit start
if (CraftEventFactory.callPlayerLeashEntityEvent(this, entityhuman, entityhuman).isCancelled()) {
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(1, this, this.getLeashHolder()));
return false;
}
// CraftBukkit end
this.setLeashHolder(entityhuman, true);
--itemstack.count;
return true;
}
}
return this.a(entityhuman) ? true : super.c(entityhuman);
}
}
protected boolean a(EntityHuman entityhuman) {
return false;
}
protected void bJ() {
if (this.bx != null) {
this.bN();
}
if (this.bv) {
if (this.bw == null || this.bw.dead) {
this.world.getServer().getPluginManager().callEvent(new EntityUnleashEvent(this.getBukkitEntity(), UnleashReason.HOLDER_GONE)); // CraftBukkit
this.unleash(true, true);
}
}
}
public void unleash(boolean flag, boolean flag1) {
if (this.bv) {
this.bv = false;
this.bw = null;
if (!this.world.isStatic && flag1) {
this.a(Items.LEASH, 1);
}
if (!this.world.isStatic && flag && this.world instanceof WorldServer) {
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutAttachEntity(1, this, (Entity) null)));
}
}
}
public boolean bK() {
return !this.bL() && !(this instanceof IMonster);
}
public boolean bL() {
return this.bv;
}
public Entity getLeashHolder() {
return this.bw;
}
public void setLeashHolder(Entity entity, boolean flag) {
this.bv = true;
this.bw = entity;
if (!this.world.isStatic && flag && this.world instanceof WorldServer) {
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutAttachEntity(1, this, this.bw)));
}
}
private void bN() {
if (this.bv && this.bx != null) {
if (this.bx.hasKeyOfType("UUIDMost", 4) && this.bx.hasKeyOfType("UUIDLeast", 4)) {
UUID uuid = new UUID(this.bx.getLong("UUIDMost"), this.bx.getLong("UUIDLeast"));
List list = this.world.a(EntityLiving.class, this.boundingBox.grow(10.0D, 10.0D, 10.0D));
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
EntityLiving entityliving = (EntityLiving) iterator.next();
if (entityliving.getUniqueID().equals(uuid)) {
this.bw = entityliving;
break;
}
}
} else if (this.bx.hasKeyOfType("X", 99) && this.bx.hasKeyOfType("Y", 99) && this.bx.hasKeyOfType("Z", 99)) {
int i = this.bx.getInt("X");
int j = this.bx.getInt("Y");
int k = this.bx.getInt("Z");
EntityLeash entityleash = EntityLeash.b(this.world, i, j, k);
if (entityleash == null) {
entityleash = EntityLeash.a(this.world, i, j, k);
}
this.bw = entityleash;
} else {
this.world.getServer().getPluginManager().callEvent(new EntityUnleashEvent(this.getBukkitEntity(), UnleashReason.UNKNOWN)); // CraftBukkit
this.unleash(false, true);
}
}
this.bx = null;
}
}