geforkt von Mirrors/Paper
910 Zeilen
30 KiB
Java
910 Zeilen
30 KiB
Java
package net.minecraft.server;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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// CraftBukkit start
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.entity.EntityUnleashEvent;
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import org.bukkit.event.entity.EntityUnleashEvent.UnleashReason;
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// CraftBukkit end
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public abstract class EntityInsentient extends EntityLiving {
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public int a_;
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protected int b;
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private ControllerLook h;
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private ControllerMove moveController;
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private ControllerJump lookController;
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private EntityAIBodyControl bn;
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private Navigation navigation;
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protected final PathfinderGoalSelector goalSelector;
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protected final PathfinderGoalSelector targetSelector;
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private EntityLiving goalTarget;
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private EntitySenses bq;
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private ItemStack[] equipment = new ItemStack[5];
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public float[] dropChances = new float[5]; // CraftBukkit - protected -> public
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public boolean canPickUpLoot; // CraftBukkit - private -> public
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public boolean persistent = !isTypeNotPersistent(); // CraftBukkit - private -> public
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protected float f;
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private Entity bu;
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protected int g;
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private boolean bv;
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private Entity bw;
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private NBTTagCompound bx;
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public EntityInsentient(World world) {
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super(world);
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this.goalSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
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this.targetSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
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this.h = new ControllerLook(this);
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this.moveController = new ControllerMove(this);
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this.lookController = new ControllerJump(this);
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this.bn = new EntityAIBodyControl(this);
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this.navigation = new Navigation(this, world);
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this.bq = new EntitySenses(this);
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for (int i = 0; i < this.dropChances.length; ++i) {
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this.dropChances[i] = 0.085F;
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}
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}
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protected void aD() {
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super.aD();
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this.bc().b(GenericAttributes.b).setValue(16.0D);
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}
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public ControllerLook getControllerLook() {
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return this.h;
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}
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public ControllerMove getControllerMove() {
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return this.moveController;
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}
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public ControllerJump getControllerJump() {
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return this.lookController;
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}
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public Navigation getNavigation() {
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return this.navigation;
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}
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public EntitySenses getEntitySenses() {
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return this.bq;
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}
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public EntityLiving getGoalTarget() {
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return this.goalTarget;
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}
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public void setGoalTarget(EntityLiving entityliving) {
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this.goalTarget = entityliving;
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}
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public boolean a(Class oclass) {
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return EntityCreeper.class != oclass && EntityGhast.class != oclass;
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}
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public void p() {}
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protected void c() {
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super.c();
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this.datawatcher.a(11, Byte.valueOf((byte) 0));
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this.datawatcher.a(10, "");
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}
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public int q() {
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return 80;
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}
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public void r() {
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String s = this.t();
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if (s != null) {
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this.makeSound(s, this.bf(), this.bg());
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}
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}
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public void C() {
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super.C();
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this.world.methodProfiler.a("mobBaseTick");
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if (this.isAlive() && this.random.nextInt(1000) < this.a_++) {
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this.a_ = -this.q();
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this.r();
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}
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this.world.methodProfiler.b();
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}
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protected int getExpValue(EntityHuman entityhuman) {
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if (this.b > 0) {
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int i = this.b;
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ItemStack[] aitemstack = this.getEquipment();
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for (int j = 0; j < aitemstack.length; ++j) {
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if (aitemstack[j] != null && this.dropChances[j] <= 1.0F) {
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i += 1 + this.random.nextInt(3);
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}
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}
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return i;
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} else {
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return this.b;
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}
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}
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public void s() {
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for (int i = 0; i < 20; ++i) {
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double d0 = this.random.nextGaussian() * 0.02D;
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double d1 = this.random.nextGaussian() * 0.02D;
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double d2 = this.random.nextGaussian() * 0.02D;
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double d3 = 10.0D;
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this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2);
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}
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}
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public void h() {
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super.h();
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if (!this.world.isStatic) {
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this.bJ();
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}
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}
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protected float f(float f, float f1) {
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if (this.bk()) {
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this.bn.a();
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return f1;
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} else {
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return super.f(f, f1);
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}
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}
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protected String t() {
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return null;
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}
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protected Item getLoot() {
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return Item.d(0);
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}
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protected void dropDeathLoot(boolean flag, int i) {
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// CraftBukkit start - Whole method
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List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
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Item item = this.getLoot();
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if (item != null) {
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int j = this.random.nextInt(3);
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if (i > 0) {
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j += this.random.nextInt(i + 1);
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}
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if (j > 0) {
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loot.add(new org.bukkit.inventory.ItemStack(org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(item), j));
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}
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}
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// Determine rare item drops and add them to the loot
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if (this.lastDamageByPlayerTime > 0) {
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int k = this.random.nextInt(200) - i;
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if (k < 5) {
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ItemStack itemstack = this.getRareDrop(k <= 0 ? 1 : 0);
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if (itemstack != null) {
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loot.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack));
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}
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}
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}
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CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot
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// CraftBukkit end
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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nbttagcompound.setBoolean("CanPickUpLoot", this.bH());
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nbttagcompound.setBoolean("PersistenceRequired", this.persistent);
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NBTTagList nbttaglist = new NBTTagList();
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NBTTagCompound nbttagcompound1;
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for (int i = 0; i < this.equipment.length; ++i) {
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nbttagcompound1 = new NBTTagCompound();
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if (this.equipment[i] != null) {
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this.equipment[i].save(nbttagcompound1);
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}
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nbttaglist.add(nbttagcompound1);
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}
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nbttagcompound.set("Equipment", nbttaglist);
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NBTTagList nbttaglist1 = new NBTTagList();
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for (int j = 0; j < this.dropChances.length; ++j) {
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nbttaglist1.add(new NBTTagFloat(this.dropChances[j]));
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}
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nbttagcompound.set("DropChances", nbttaglist1);
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nbttagcompound.setString("CustomName", this.getCustomName());
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nbttagcompound.setBoolean("CustomNameVisible", this.getCustomNameVisible());
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nbttagcompound.setBoolean("Leashed", this.bv);
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if (this.bw != null) {
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nbttagcompound1 = new NBTTagCompound();
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if (this.bw instanceof EntityLiving) {
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nbttagcompound1.setLong("UUIDMost", this.bw.getUniqueID().getMostSignificantBits());
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nbttagcompound1.setLong("UUIDLeast", this.bw.getUniqueID().getLeastSignificantBits());
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} else if (this.bw instanceof EntityHanging) {
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EntityHanging entityhanging = (EntityHanging) this.bw;
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nbttagcompound1.setInt("X", entityhanging.x);
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nbttagcompound1.setInt("Y", entityhanging.y);
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nbttagcompound1.setInt("Z", entityhanging.z);
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}
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nbttagcompound.set("Leash", nbttagcompound1);
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}
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}
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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// CraftBukkit start - If looting or persistence is false only use it if it was set after we started using it
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boolean data = nbttagcompound.getBoolean("CanPickUpLoot");
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if (isLevelAtLeast(nbttagcompound, 1) || data) {
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this.canPickUpLoot = data;
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}
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data = nbttagcompound.getBoolean("PersistenceRequired");
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if (isLevelAtLeast(nbttagcompound, 1) || data) {
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this.persistent = data;
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}
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// CraftBukkit end
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if (nbttagcompound.hasKeyOfType("CustomName", 8) && nbttagcompound.getString("CustomName").length() > 0) {
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this.setCustomName(nbttagcompound.getString("CustomName"));
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}
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this.setCustomNameVisible(nbttagcompound.getBoolean("CustomNameVisible"));
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NBTTagList nbttaglist;
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int i;
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if (nbttagcompound.hasKeyOfType("Equipment", 9)) {
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nbttaglist = nbttagcompound.getList("Equipment", 10);
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for (i = 0; i < this.equipment.length; ++i) {
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this.equipment[i] = ItemStack.createStack(nbttaglist.get(i));
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}
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}
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if (nbttagcompound.hasKeyOfType("DropChances", 9)) {
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nbttaglist = nbttagcompound.getList("DropChances", 5);
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for (i = 0; i < nbttaglist.size(); ++i) {
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this.dropChances[i] = nbttaglist.e(i);
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}
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}
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this.bv = nbttagcompound.getBoolean("Leashed");
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if (this.bv && nbttagcompound.hasKeyOfType("Leash", 10)) {
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this.bx = nbttagcompound.getCompound("Leash");
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}
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}
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public void n(float f) {
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this.bf = f;
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}
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public void i(float f) {
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super.i(f);
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this.n(f);
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}
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public void e() {
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super.e();
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this.world.methodProfiler.a("looting");
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if (!this.world.isStatic && this.bH() && !this.aU && this.world.getGameRules().getBoolean("mobGriefing")) {
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List list = this.world.a(EntityItem.class, this.boundingBox.grow(1.0D, 0.0D, 1.0D));
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Iterator iterator = list.iterator();
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while (iterator.hasNext()) {
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EntityItem entityitem = (EntityItem) iterator.next();
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if (!entityitem.dead && entityitem.getItemStack() != null) {
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ItemStack itemstack = entityitem.getItemStack();
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int i = b(itemstack);
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if (i > -1) {
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boolean flag = true;
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ItemStack itemstack1 = this.getEquipment(i);
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if (itemstack1 != null) {
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if (i == 0) {
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if (itemstack.getItem() instanceof ItemSword && !(itemstack1.getItem() instanceof ItemSword)) {
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flag = true;
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} else if (itemstack.getItem() instanceof ItemSword && itemstack1.getItem() instanceof ItemSword) {
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ItemSword itemsword = (ItemSword) itemstack.getItem();
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ItemSword itemsword1 = (ItemSword) itemstack1.getItem();
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if (itemsword.i() == itemsword1.i()) {
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flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
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} else {
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flag = itemsword.i() > itemsword1.i();
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}
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} else {
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flag = false;
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}
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} else if (itemstack.getItem() instanceof ItemArmor && !(itemstack1.getItem() instanceof ItemArmor)) {
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flag = true;
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} else if (itemstack.getItem() instanceof ItemArmor && itemstack1.getItem() instanceof ItemArmor) {
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ItemArmor itemarmor = (ItemArmor) itemstack.getItem();
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ItemArmor itemarmor1 = (ItemArmor) itemstack1.getItem();
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if (itemarmor.c == itemarmor1.c) {
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flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
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} else {
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flag = itemarmor.c > itemarmor1.c;
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}
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} else {
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flag = false;
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}
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}
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if (flag) {
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if (itemstack1 != null && this.random.nextFloat() - 0.1F < this.dropChances[i]) {
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this.a(itemstack1, 0.0F);
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}
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if (itemstack.getItem() == Items.DIAMOND && entityitem.j() != null) {
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EntityHuman entityhuman = this.world.a(entityitem.j());
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if (entityhuman != null) {
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entityhuman.a((Statistic) AchievementList.x);
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}
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}
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this.setEquipment(i, itemstack);
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this.dropChances[i] = 2.0F;
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this.persistent = true;
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this.receive(entityitem, 1);
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entityitem.die();
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}
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}
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}
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}
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}
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this.world.methodProfiler.b();
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}
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protected boolean bk() {
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return false;
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}
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protected boolean isTypeNotPersistent() {
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return true;
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}
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protected void w() {
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if (this.persistent) {
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this.aV = 0;
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} else {
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EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
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if (entityhuman != null) {
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double d0 = entityhuman.locX - this.locX;
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double d1 = entityhuman.locY - this.locY;
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double d2 = entityhuman.locZ - this.locZ;
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double d3 = d0 * d0 + d1 * d1 + d2 * d2;
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if (d3 > 16384.0D) { // CraftBukkit - remove isTypeNotPersistent() check
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this.die();
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}
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if (this.aV > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove isTypeNotPersistent() check
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this.die();
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} else if (d3 < 1024.0D) {
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this.aV = 0;
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}
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}
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}
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}
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protected void bn() {
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++this.aV;
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this.world.methodProfiler.a("checkDespawn");
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this.w();
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this.world.methodProfiler.b();
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this.world.methodProfiler.a("sensing");
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this.bq.a();
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this.world.methodProfiler.b();
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this.world.methodProfiler.a("targetSelector");
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this.targetSelector.a();
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this.world.methodProfiler.b();
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this.world.methodProfiler.a("goalSelector");
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this.goalSelector.a();
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this.world.methodProfiler.b();
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this.world.methodProfiler.a("navigation");
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this.navigation.f();
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this.world.methodProfiler.b();
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this.world.methodProfiler.a("mob tick");
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this.bp();
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this.world.methodProfiler.b();
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this.world.methodProfiler.a("controls");
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this.world.methodProfiler.a("move");
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this.moveController.c();
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this.world.methodProfiler.c("look");
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this.h.a();
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this.world.methodProfiler.c("jump");
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this.lookController.b();
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this.world.methodProfiler.b();
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this.world.methodProfiler.b();
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}
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protected void bq() {
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super.bq();
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this.be = 0.0F;
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this.bf = 0.0F;
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this.w();
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float f = 8.0F;
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if (this.random.nextFloat() < 0.02F) {
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EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f);
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if (entityhuman != null) {
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this.bu = entityhuman;
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this.g = 10 + this.random.nextInt(20);
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} else {
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this.bg = (this.random.nextFloat() - 0.5F) * 20.0F;
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}
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}
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if (this.bu != null) {
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this.a(this.bu, 10.0F, (float) this.x());
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if (this.g-- <= 0 || this.bu.dead || this.bu.e((Entity) this) > (double) (f * f)) {
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this.bu = null;
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}
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} else {
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if (this.random.nextFloat() < 0.05F) {
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this.bg = (this.random.nextFloat() - 0.5F) * 20.0F;
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}
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this.yaw += this.bg;
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this.pitch = this.f;
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}
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boolean flag = this.M();
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boolean flag1 = this.P();
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if (flag || flag1) {
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this.bd = this.random.nextFloat() < 0.8F;
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}
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}
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public int x() {
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return 40;
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}
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public void a(Entity entity, float f, float f1) {
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double d0 = entity.locX - this.locX;
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double d1 = entity.locZ - this.locZ;
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double d2;
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if (entity instanceof EntityLiving) {
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EntityLiving entityliving = (EntityLiving) entity;
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d2 = entityliving.locY + (double) entityliving.getHeadHeight() - (this.locY + (double) this.getHeadHeight());
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} else {
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d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.getHeadHeight());
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}
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double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1);
|
|
float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
|
|
float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
|
|
|
|
this.pitch = this.b(this.pitch, f3, f1);
|
|
this.yaw = this.b(this.yaw, f2, f);
|
|
}
|
|
|
|
private float b(float f, float f1, float f2) {
|
|
float f3 = MathHelper.g(f1 - f);
|
|
|
|
if (f3 > f2) {
|
|
f3 = f2;
|
|
}
|
|
|
|
if (f3 < -f2) {
|
|
f3 = -f2;
|
|
}
|
|
|
|
return f + f3;
|
|
}
|
|
|
|
public boolean canSpawn() {
|
|
return this.world.b(this.boundingBox) && this.world.getCubes(this, this.boundingBox).isEmpty() && !this.world.containsLiquid(this.boundingBox);
|
|
}
|
|
|
|
public int bz() {
|
|
return 4;
|
|
}
|
|
|
|
public int ax() {
|
|
if (this.getGoalTarget() == null) {
|
|
return 3;
|
|
} else {
|
|
int i = (int) (this.getHealth() - this.getMaxHealth() * 0.33F);
|
|
|
|
i -= (3 - this.world.difficulty.a()) * 4;
|
|
if (i < 0) {
|
|
i = 0;
|
|
}
|
|
|
|
return i + 3;
|
|
}
|
|
}
|
|
|
|
public ItemStack be() {
|
|
return this.equipment[0];
|
|
}
|
|
|
|
public ItemStack getEquipment(int i) {
|
|
return this.equipment[i];
|
|
}
|
|
|
|
public ItemStack r(int i) {
|
|
return this.equipment[i + 1];
|
|
}
|
|
|
|
public void setEquipment(int i, ItemStack itemstack) {
|
|
this.equipment[i] = itemstack;
|
|
}
|
|
|
|
public ItemStack[] getEquipment() {
|
|
return this.equipment;
|
|
}
|
|
|
|
protected void dropEquipment(boolean flag, int i) {
|
|
for (int j = 0; j < this.getEquipment().length; ++j) {
|
|
ItemStack itemstack = this.getEquipment(j);
|
|
boolean flag1 = this.dropChances[j] > 1.0F;
|
|
|
|
if (itemstack != null && (flag || flag1) && this.random.nextFloat() - (float) i * 0.01F < this.dropChances[j]) {
|
|
if (!flag1 && itemstack.g()) {
|
|
int k = Math.max(itemstack.l() - 25, 1);
|
|
int l = itemstack.l() - this.random.nextInt(this.random.nextInt(k) + 1);
|
|
|
|
if (l > k) {
|
|
l = k;
|
|
}
|
|
|
|
if (l < 1) {
|
|
l = 1;
|
|
}
|
|
|
|
itemstack.setData(l);
|
|
}
|
|
|
|
this.a(itemstack, 0.0F);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void bA() {
|
|
if (this.random.nextFloat() < 0.15F * this.world.b(this.locX, this.locY, this.locZ)) {
|
|
int i = this.random.nextInt(2);
|
|
float f = this.world.difficulty == EnumDifficulty.HARD ? 0.1F : 0.25F;
|
|
|
|
if (this.random.nextFloat() < 0.095F) {
|
|
++i;
|
|
}
|
|
|
|
if (this.random.nextFloat() < 0.095F) {
|
|
++i;
|
|
}
|
|
|
|
if (this.random.nextFloat() < 0.095F) {
|
|
++i;
|
|
}
|
|
|
|
for (int j = 3; j >= 0; --j) {
|
|
ItemStack itemstack = this.r(j);
|
|
|
|
if (j < 3 && this.random.nextFloat() < f) {
|
|
break;
|
|
}
|
|
|
|
if (itemstack == null) {
|
|
Item item = a(j + 1, i);
|
|
|
|
if (item != null) {
|
|
this.setEquipment(j + 1, new ItemStack(item));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public static int b(ItemStack itemstack) {
|
|
if (itemstack.getItem() != Item.getItemOf(Blocks.PUMPKIN) && itemstack.getItem() != Items.SKULL) {
|
|
if (itemstack.getItem() instanceof ItemArmor) {
|
|
switch (((ItemArmor) itemstack.getItem()).b) {
|
|
case 0:
|
|
return 4;
|
|
|
|
case 1:
|
|
return 3;
|
|
|
|
case 2:
|
|
return 2;
|
|
|
|
case 3:
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
} else {
|
|
return 4;
|
|
}
|
|
}
|
|
|
|
public static Item a(int i, int j) {
|
|
switch (i) {
|
|
case 4:
|
|
if (j == 0) {
|
|
return Items.LEATHER_HELMET;
|
|
} else if (j == 1) {
|
|
return Items.GOLD_HELMET;
|
|
} else if (j == 2) {
|
|
return Items.CHAINMAIL_HELMET;
|
|
} else if (j == 3) {
|
|
return Items.IRON_HELMET;
|
|
} else if (j == 4) {
|
|
return Items.DIAMOND_HELMET;
|
|
}
|
|
|
|
case 3:
|
|
if (j == 0) {
|
|
return Items.LEATHER_CHESTPLATE;
|
|
} else if (j == 1) {
|
|
return Items.GOLD_CHESTPLATE;
|
|
} else if (j == 2) {
|
|
return Items.CHAINMAIL_CHESTPLATE;
|
|
} else if (j == 3) {
|
|
return Items.IRON_CHESTPLATE;
|
|
} else if (j == 4) {
|
|
return Items.DIAMOND_CHESTPLATE;
|
|
}
|
|
|
|
case 2:
|
|
if (j == 0) {
|
|
return Items.LEATHER_LEGGINGS;
|
|
} else if (j == 1) {
|
|
return Items.GOLD_LEGGINGS;
|
|
} else if (j == 2) {
|
|
return Items.CHAINMAIL_LEGGINGS;
|
|
} else if (j == 3) {
|
|
return Items.IRON_LEGGINGS;
|
|
} else if (j == 4) {
|
|
return Items.DIAMOND_LEGGINGS;
|
|
}
|
|
|
|
case 1:
|
|
if (j == 0) {
|
|
return Items.LEATHER_BOOTS;
|
|
} else if (j == 1) {
|
|
return Items.GOLD_BOOTS;
|
|
} else if (j == 2) {
|
|
return Items.CHAINMAIL_BOOTS;
|
|
} else if (j == 3) {
|
|
return Items.IRON_BOOTS;
|
|
} else if (j == 4) {
|
|
return Items.DIAMOND_BOOTS;
|
|
}
|
|
|
|
default:
|
|
return null;
|
|
}
|
|
}
|
|
|
|
protected void bB() {
|
|
float f = this.world.b(this.locX, this.locY, this.locZ);
|
|
|
|
if (this.be() != null && this.random.nextFloat() < 0.25F * f) {
|
|
EnchantmentManager.a(this.random, this.be(), (int) (5.0F + f * (float) this.random.nextInt(18)));
|
|
}
|
|
|
|
for (int i = 0; i < 4; ++i) {
|
|
ItemStack itemstack = this.r(i);
|
|
|
|
if (itemstack != null && this.random.nextFloat() < 0.5F * f) {
|
|
EnchantmentManager.a(this.random, itemstack, (int) (5.0F + f * (float) this.random.nextInt(18)));
|
|
}
|
|
}
|
|
}
|
|
|
|
public GroupDataEntity a(GroupDataEntity groupdataentity) {
|
|
this.getAttributeInstance(GenericAttributes.b).a(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, 1));
|
|
return groupdataentity;
|
|
}
|
|
|
|
public boolean bC() {
|
|
return false;
|
|
}
|
|
|
|
public String getName() {
|
|
return this.hasCustomName() ? this.getCustomName() : super.getName();
|
|
}
|
|
|
|
public void bD() {
|
|
this.persistent = true;
|
|
}
|
|
|
|
public void setCustomName(String s) {
|
|
this.datawatcher.watch(10, s);
|
|
}
|
|
|
|
public String getCustomName() {
|
|
return this.datawatcher.getString(10);
|
|
}
|
|
|
|
public boolean hasCustomName() {
|
|
return this.datawatcher.getString(10).length() > 0;
|
|
}
|
|
|
|
public void setCustomNameVisible(boolean flag) {
|
|
this.datawatcher.watch(11, Byte.valueOf((byte) (flag ? 1 : 0)));
|
|
}
|
|
|
|
public boolean getCustomNameVisible() {
|
|
return this.datawatcher.getByte(11) == 1;
|
|
}
|
|
|
|
public void a(int i, float f) {
|
|
this.dropChances[i] = f;
|
|
}
|
|
|
|
public boolean bH() {
|
|
return this.canPickUpLoot;
|
|
}
|
|
|
|
public void h(boolean flag) {
|
|
this.canPickUpLoot = flag;
|
|
}
|
|
|
|
public boolean isPersistent() {
|
|
return this.persistent;
|
|
}
|
|
|
|
public final boolean c(EntityHuman entityhuman) {
|
|
if (this.bL() && this.getLeashHolder() == entityhuman) {
|
|
// CraftBukkit start
|
|
if (CraftEventFactory.callPlayerUnleashEntityEvent(this, entityhuman).isCancelled()) {
|
|
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(1, this, this.getLeashHolder()));
|
|
return false;
|
|
}
|
|
// CraftBukkit end
|
|
this.unleash(true, !entityhuman.abilities.canInstantlyBuild);
|
|
return true;
|
|
} else {
|
|
ItemStack itemstack = entityhuman.inventory.getItemInHand();
|
|
|
|
if (itemstack != null && itemstack.getItem() == Items.LEASH && this.bK()) {
|
|
if (!(this instanceof EntityTameableAnimal) || !((EntityTameableAnimal) this).isTamed()) {
|
|
// CraftBukkit start
|
|
if (CraftEventFactory.callPlayerLeashEntityEvent(this, entityhuman, entityhuman).isCancelled()) {
|
|
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(1, this, this.getLeashHolder()));
|
|
return false;
|
|
}
|
|
// CraftBukkit end
|
|
this.setLeashHolder(entityhuman, true);
|
|
--itemstack.count;
|
|
return true;
|
|
}
|
|
|
|
if (entityhuman.getName().equalsIgnoreCase(((EntityTameableAnimal) this).getOwnerName())) {
|
|
// CraftBukkit start
|
|
if (CraftEventFactory.callPlayerLeashEntityEvent(this, entityhuman, entityhuman).isCancelled()) {
|
|
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutAttachEntity(1, this, this.getLeashHolder()));
|
|
return false;
|
|
}
|
|
// CraftBukkit end
|
|
this.setLeashHolder(entityhuman, true);
|
|
--itemstack.count;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return this.a(entityhuman) ? true : super.c(entityhuman);
|
|
}
|
|
}
|
|
|
|
protected boolean a(EntityHuman entityhuman) {
|
|
return false;
|
|
}
|
|
|
|
protected void bJ() {
|
|
if (this.bx != null) {
|
|
this.bN();
|
|
}
|
|
|
|
if (this.bv) {
|
|
if (this.bw == null || this.bw.dead) {
|
|
this.world.getServer().getPluginManager().callEvent(new EntityUnleashEvent(this.getBukkitEntity(), UnleashReason.HOLDER_GONE)); // CraftBukkit
|
|
this.unleash(true, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void unleash(boolean flag, boolean flag1) {
|
|
if (this.bv) {
|
|
this.bv = false;
|
|
this.bw = null;
|
|
if (!this.world.isStatic && flag1) {
|
|
this.a(Items.LEASH, 1);
|
|
}
|
|
|
|
if (!this.world.isStatic && flag && this.world instanceof WorldServer) {
|
|
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutAttachEntity(1, this, (Entity) null)));
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean bK() {
|
|
return !this.bL() && !(this instanceof IMonster);
|
|
}
|
|
|
|
public boolean bL() {
|
|
return this.bv;
|
|
}
|
|
|
|
public Entity getLeashHolder() {
|
|
return this.bw;
|
|
}
|
|
|
|
public void setLeashHolder(Entity entity, boolean flag) {
|
|
this.bv = true;
|
|
this.bw = entity;
|
|
if (!this.world.isStatic && flag && this.world instanceof WorldServer) {
|
|
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new PacketPlayOutAttachEntity(1, this, this.bw)));
|
|
}
|
|
}
|
|
|
|
private void bN() {
|
|
if (this.bv && this.bx != null) {
|
|
if (this.bx.hasKeyOfType("UUIDMost", 4) && this.bx.hasKeyOfType("UUIDLeast", 4)) {
|
|
UUID uuid = new UUID(this.bx.getLong("UUIDMost"), this.bx.getLong("UUIDLeast"));
|
|
List list = this.world.a(EntityLiving.class, this.boundingBox.grow(10.0D, 10.0D, 10.0D));
|
|
Iterator iterator = list.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
EntityLiving entityliving = (EntityLiving) iterator.next();
|
|
|
|
if (entityliving.getUniqueID().equals(uuid)) {
|
|
this.bw = entityliving;
|
|
break;
|
|
}
|
|
}
|
|
} else if (this.bx.hasKeyOfType("X", 99) && this.bx.hasKeyOfType("Y", 99) && this.bx.hasKeyOfType("Z", 99)) {
|
|
int i = this.bx.getInt("X");
|
|
int j = this.bx.getInt("Y");
|
|
int k = this.bx.getInt("Z");
|
|
EntityLeash entityleash = EntityLeash.b(this.world, i, j, k);
|
|
|
|
if (entityleash == null) {
|
|
entityleash = EntityLeash.a(this.world, i, j, k);
|
|
}
|
|
|
|
this.bw = entityleash;
|
|
} else {
|
|
this.world.getServer().getPluginManager().callEvent(new EntityUnleashEvent(this.getBukkitEntity(), UnleashReason.UNKNOWN)); // CraftBukkit
|
|
this.unleash(false, true);
|
|
}
|
|
}
|
|
|
|
this.bx = null;
|
|
}
|
|
}
|