Paper/patches/server/0617-Inventory-close.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

26 Zeilen
1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 11 May 2021 14:54:56 -0700
Subject: [PATCH] Inventory#close
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
index 7271cf41d9ad153ce10b5b5e08ebcdbb3bc65be9..59457378820d7f2899254a6aeef4c30c926ce543 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
@@ -449,6 +449,14 @@ public class CraftInventory implements Inventory {
this.clear(i);
}
}
+ // Paper start
+ @Override
+ public int close() {
+ int count = this.inventory.getViewers().size();
+ com.google.common.collect.Lists.newArrayList(this.inventory.getViewers()).forEach(HumanEntity::closeInventory);
+ return count;
+ }
+ // Paper end
@Override
public ListIterator<ItemStack> iterator() {