geforkt von Mirrors/Paper
aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
40 Zeilen
1.6 KiB
Diff
40 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Tue, 22 Jun 2021 23:15:44 -0400
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Subject: [PATCH] Stinger API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index f9110f682ddc356299ff94e1e536f8e5024378d8..646ea844ed2cf674569937653f9920e4fdbf62a0 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -311,7 +311,28 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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Preconditions.checkArgument(count >= 0, "New arrow amount must be >= 0");
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this.getHandle().getEntityData().set(net.minecraft.world.entity.LivingEntity.DATA_ARROW_COUNT_ID, count);
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}
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+ // Paper Start - Bee Stinger API
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+ @Override
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+ public int getBeeStingerCooldown() {
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+ return getHandle().removeStingerTime;
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+ }
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+
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+ @Override
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+ public void setBeeStingerCooldown(int ticks) {
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+ getHandle().removeStingerTime = ticks;
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+ }
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+ @Override
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+ public int getBeeStingersInBody() {
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+ return getHandle().getStingerCount();
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+ }
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+
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+ @Override
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+ public void setBeeStingersInBody(int count) {
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+ Preconditions.checkArgument(count >= 0, "New bee stinger amount must be >= 0");
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+ getHandle().setStingerCount(count);
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+ }
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+ // Paper End - Bee Stinger API
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@Override
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public void damage(double amount) {
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this.damage(amount, null);
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