Paper/patches/server/0713-Missing-Entity-Behavior-API.patch
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00

57 Zeilen
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Mon, 21 Jun 2021 23:56:07 -0400
Subject: [PATCH] Missing Entity Behavior API
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftFox.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftFox.java
index b647a5b9fdc1da61c4035d6f2cef7814033dc608..887512ec0945d71be9ab46424d92074e24cb71fb 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftFox.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftFox.java
@@ -114,4 +114,45 @@ public class CraftFox extends CraftAnimals implements Fox {
this.getHandle().getEntityData().set(net.minecraft.world.entity.animal.Fox.DATA_TRUSTED_ID_1, player == null ? Optional.empty() : Optional.of(player.getUniqueId()));
}
+ // Paper start - Add more fox behavior API
+ @Override
+ public void setInterested(boolean interested) {
+ getHandle().setIsInterested(interested);
+ }
+
+ @Override
+ public boolean isInterested() {
+ return getHandle().isInterested();
+ }
+
+ @Override
+ public void setLeaping(boolean leaping) {
+ getHandle().setIsPouncing(leaping);
+ }
+
+ @Override
+ public boolean isLeaping() {
+ return getHandle().isPouncing();
+ }
+
+ @Override
+ public void setDefending(boolean defending) {
+ getHandle().setDefending(defending);
+ }
+
+ @Override
+ public boolean isDefending() {
+ return getHandle().isDefending();
+ }
+
+ @Override
+ public void setFaceplanted(boolean faceplanted) {
+ getHandle().setFaceplanted(faceplanted);
+ }
+
+ @Override
+ public boolean isFaceplanted() {
+ return getHandle().isFaceplanted();
+ }
+ // Paper end - Add more fox behavior API
}