geforkt von Mirrors/Paper
aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
26 Zeilen
1.0 KiB
Diff
26 Zeilen
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 11 May 2021 14:54:56 -0700
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Subject: [PATCH] Inventory#close
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
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index 7d8f29335d4c5188527cad66be39cedb34c26f50..396a4ae3d5a829eda78ef98561333aea300aa722 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
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@@ -448,6 +448,14 @@ public class CraftInventory implements Inventory {
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this.clear(i);
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}
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}
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+ // Paper start
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+ @Override
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+ public int close() {
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+ int count = this.inventory.getViewers().size();
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+ com.google.common.collect.Lists.newArrayList(this.inventory.getViewers()).forEach(HumanEntity::closeInventory);
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+ return count;
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+ }
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+ // Paper end
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@Override
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public ListIterator<ItemStack> iterator() {
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