Paper/patches/server/0646-Don-t-ignore-result-of-PlayerEditBookEvent.patch
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00

20 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Mon, 5 Apr 2021 18:35:15 -0700
Subject: [PATCH] Don't ignore result of PlayerEditBookEvent
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 7ca3799e80391e2247f8935028ebebd249dfbd92..8535edf593ff8e155c977adae56f38d16369defd 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1171,7 +1171,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
}
itemstack.addTagElement("pages", (Tag) nbttaglist);
- CraftEventFactory.handleEditBookEvent(player, slot, handItem, itemstack); // CraftBukkit
+ this.player.getInventory().setItem(slot, CraftEventFactory.handleEditBookEvent(player, slot, handItem, itemstack)); // CraftBukkit // Paper - Don't ignore result (see other callsite for handleEditBookEvent)
}
@Override