geforkt von Mirrors/Paper
aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
56 Zeilen
3.8 KiB
Diff
56 Zeilen
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 11 Feb 2020 21:56:48 -0600
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Subject: [PATCH] EntityMoveEvent
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index e6da0975b46ef7dbce4dd4025d5f27f990a310bf..2309d2f307569070ebb4c9b388021c0130d4b168 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1526,6 +1526,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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while (iterator.hasNext()) {
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ServerLevel worldserver = (ServerLevel) iterator.next();
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worldserver.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
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+ worldserver.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper
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net.minecraft.world.level.block.entity.HopperBlockEntity.skipHopperEvents = worldserver.paperConfig.disableHopperMoveEvents || org.bukkit.event.inventory.InventoryMoveItemEvent.getHandlerList().getRegisteredListeners().length == 0; // Paper
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this.profiler.push(() -> {
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 4223d4610b4fec588980dba2ea5ec4f04c45d945..fd2b301bda95438bc7e48173bbe74aec49595156 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -196,6 +196,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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public final LevelStorageSource.LevelStorageAccess convertable;
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public final UUID uuid;
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public boolean hasPhysicsEvent = true; // Paper
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+ public boolean hasEntityMoveEvent = false; // Paper
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public static Throwable getAddToWorldStackTrace(Entity entity) {
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return new Throwable(entity + " Added to world at " + new java.util.Date());
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 3227ce58391b93c12dd01e2b73a3a6c5d6062827..f0a2e27c21b0fd9df236a0a145c7cbf37661fa7d 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3223,6 +3223,20 @@ public abstract class LivingEntity extends Entity {
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this.pushEntities();
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this.level.getProfiler().pop();
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+ // Paper start
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+ if (((ServerLevel) this.level).hasEntityMoveEvent) {
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+ if (this.xo != getX() || this.yo != this.getY() || this.zo != this.getZ() || this.yRotO != this.getYRot() || this.xRotO != this.getXRot()) {
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+ Location from = new Location(this.level.getWorld(), this.xo, this.yo, this.zo, this.yRotO, this.xRotO);
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+ Location to = new Location (this.level.getWorld(), this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot());
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+ io.papermc.paper.event.entity.EntityMoveEvent event = new io.papermc.paper.event.entity.EntityMoveEvent(this.getBukkitLivingEntity(), from, to.clone());
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+ if (!event.callEvent()) {
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+ absMoveTo(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch());
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+ } else if (!to.equals(event.getTo())) {
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+ absMoveTo(event.getTo().getX(), event.getTo().getY(), event.getTo().getZ(), event.getTo().getYaw(), event.getTo().getPitch());
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+ }
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+ }
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+ }
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+ // Paper end
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if (!this.level.isClientSide && this.isSensitiveToWater() && this.isInWaterRainOrBubble()) {
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this.hurt(DamageSource.DROWN, 1.0F);
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}
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