geforkt von Mirrors/Paper
aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
23 Zeilen
946 B
Diff
23 Zeilen
946 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Yive <admin@yive.me>
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Date: Sun, 24 Jan 2021 08:55:19 -0800
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Subject: [PATCH] Reset shield blocking on dimension change
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 192cc28464aaa88a8f03dad0e4da7ef7948e83ce..54066aa8f14bc19935070593b344368a7d6faa70 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -1120,6 +1120,11 @@ public class ServerPlayer extends Player {
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this.level.getCraftServer().getPluginManager().callEvent(changeEvent);
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// CraftBukkit end
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}
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+ // Paper start
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+ if (this.isBlocking()) {
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+ this.stopUsingItem();
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+ }
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+ // Paper end
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return this;
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}
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