Paper/patches/server/0614-Reset-shield-blocking-on-dimension-change.patch
Shane Freeder aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00

23 Zeilen
946 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Yive <admin@yive.me>
Date: Sun, 24 Jan 2021 08:55:19 -0800
Subject: [PATCH] Reset shield blocking on dimension change
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 192cc28464aaa88a8f03dad0e4da7ef7948e83ce..54066aa8f14bc19935070593b344368a7d6faa70 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1120,6 +1120,11 @@ public class ServerPlayer extends Player {
this.level.getCraftServer().getPluginManager().callEvent(changeEvent);
// CraftBukkit end
}
+ // Paper start
+ if (this.isBlocking()) {
+ this.stopUsingItem();
+ }
+ // Paper end
return this;
}