geforkt von Mirrors/Paper
aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
35 Zeilen
2.0 KiB
Diff
35 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Thu, 26 Nov 2020 11:47:24 +0000
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Subject: [PATCH] Add toggle for always placing the dragon egg
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 70815cb7393008f8b02e83e68fe27bb5202d00f6..7fc5bf095afa6d5881285b89091d2ff48ffb69f0 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -754,5 +754,10 @@ public class PaperWorldConfig {
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private void perPlayerMobSpawns() {
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perPlayerMobSpawns = getBoolean("per-player-mob-spawns", false);
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}
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+
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+ public boolean enderDragonsDeathAlwaysPlacesDragonEgg = false;
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+ private void enderDragonsDeathAlwaysPlacesDragonEgg() {
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+ enderDragonsDeathAlwaysPlacesDragonEgg = getBoolean("ender-dragons-death-always-places-dragon-egg", enderDragonsDeathAlwaysPlacesDragonEgg);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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index e1d689aa65b8d993c7223d306363366f3adff62f..f88719dede80c064f6210e078c435ffda32ecc1a 100644
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--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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@@ -363,7 +363,7 @@ public class EndDragonFight {
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this.dragonEvent.setVisible(false);
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this.spawnExitPortal(true);
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this.spawnNewGateway();
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- if (!this.previouslyKilled) {
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+ if (this.level.paperConfig.enderDragonsDeathAlwaysPlacesDragonEgg || !this.previouslyKilled) { // Paper - always place dragon egg
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this.level.setBlockAndUpdate(this.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, EndPodiumFeature.END_PODIUM_LOCATION), Blocks.DRAGON_EGG.defaultBlockState());
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}
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