geforkt von Mirrors/Paper
aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
21 Zeilen
1.1 KiB
Diff
21 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Gabscap <git@gabscap.de>
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Date: Sat, 19 Mar 2016 22:25:11 +0100
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Subject: [PATCH] Guardian beam workaround
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This patch is a workaround for MC-165595
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSetTimePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSetTimePacket.java
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index 9ec6145fe04ec64bbee8ec6a837719caebdbc6f5..689ad22925b2561f7c8db961743eb1f821dbb25f 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSetTimePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSetTimePacket.java
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@@ -8,7 +8,7 @@ public class ClientboundSetTimePacket implements Packet<ClientGamePacketListener
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private final long dayTime;
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public ClientboundSetTimePacket(long time, long timeOfDay, boolean doDaylightCycle) {
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- this.gameTime = time;
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+ this.gameTime = time % 192000; // Paper - fix guardian beam
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long l = timeOfDay;
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if (!doDaylightCycle) {
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l = -timeOfDay;
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