geforkt von Mirrors/Paper
aa52bf9e33
Mojang made some changes to priorities in 1.17 and it seems that these changes conflict with the changes made in this patch, which in some cases appears to cause excessive rescheduling of tasks. This, however, is not confirmed as such but seems to be the behavior that we're seeing to cause this issue, if mojang has adopted the changes we suggested, then a good chunk of this patch may be unneeded, but, this needs a much better look than I'm currently able to do
38 Zeilen
2.9 KiB
Diff
38 Zeilen
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Wed, 15 Jul 2020 19:34:11 -0700
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Subject: [PATCH] Move range check for block placing up
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index ae3465cd5be426f3bddc3552b6aad6cad8c8ee25..e307f8695643360289b998a8d2ad244d966f1180 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -1672,17 +1672,21 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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BlockPos blockposition = movingobjectpositionblock.getBlockPos();
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Direction enumdirection = movingobjectpositionblock.getDirection();
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+ // Paper start - move check up
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+ Location eyeLoc = this.getCraftPlayer().getEyeLocation();
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+ double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
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+ if (reachDistance > (this.getCraftPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? CREATIVE_PLACE_DISTANCE_SQUARED : SURVIVAL_PLACE_DISTANCE_SQUARED)) {
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+ return;
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+ }
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+ // Paper end - move check up
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+
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this.player.resetLastActionTime();
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int i = this.player.level.getMaxBuildHeight();
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if (blockposition.getY() < i) {
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if (this.awaitingPositionFromClient == null && this.player.distanceToSqr((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && worldserver.mayInteract((net.minecraft.world.entity.player.Player) this.player, blockposition)) {
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// CraftBukkit start - Check if we can actually do something over this large a distance
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- Location eyeLoc = this.getCraftPlayer().getEyeLocation();
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- double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
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- if (reachDistance > (this.getCraftPlayer().getGameMode() == org.bukkit.GameMode.CREATIVE ? ServerGamePacketListenerImpl.CREATIVE_PLACE_DISTANCE_SQUARED : ServerGamePacketListenerImpl.SURVIVAL_PLACE_DISTANCE_SQUARED)) {
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- return;
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- }
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+ // Paper - move check up
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this.player.stopUsingItem(); // SPIGOT-4706
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// CraftBukkit end
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InteractionResult enuminteractionresult = this.player.gameMode.useItemOn(this.player, worldserver, itemstack, enumhand, movingobjectpositionblock);
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