geforkt von Mirrors/Paper
a98c7ba2c7
Also minimized all the nms diffs and generic cleanups all around.
128 Zeilen
4.2 KiB
Java
128 Zeilen
4.2 KiB
Java
package net.minecraft.server;
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// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityTargetEvent;
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// CraftBukkit end
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public class EntityMonster extends EntityCreature implements IMonster {
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protected int damage = 2;
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public EntityMonster(World world) {
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super(world);
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this.health = 20;
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}
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public void u() {
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float f = this.c(1.0F);
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if (f > 0.5F) {
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this.ay += 2;
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}
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super.u();
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}
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public void o_() {
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super.o_();
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if (!this.world.isStatic && this.world.spawnMonsters == 0) {
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this.die();
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}
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}
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protected Entity findTarget() {
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EntityHuman entityhuman = this.world.findNearbyPlayer(this, 16.0D);
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return entityhuman != null && this.e(entityhuman) ? entityhuman : null;
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}
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public boolean damageEntity(Entity entity, int i) {
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if (super.damageEntity(entity, i)) {
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if (this.passenger != entity && this.vehicle != entity) {
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if (entity != this) {
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// CraftBukkit start
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org.bukkit.entity.Entity bukkitTarget = entity == null ? null : entity.getBukkitEntity();
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EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), bukkitTarget, EntityTargetEvent.TargetReason.TARGET_ATTACKED_ENTITY);
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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if (event.getTarget() == null) {
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this.target = null;
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} else {
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this.target = ((CraftEntity) event.getTarget()).getHandle();
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}
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}
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// CraftBukkit end
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}
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return true;
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} else {
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return true;
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}
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} else {
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return false;
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}
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}
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protected void a(Entity entity, float f) {
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if (this.attackTicks <= 0 && f < 2.0F && entity.boundingBox.e > this.boundingBox.b && entity.boundingBox.b < this.boundingBox.e) {
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this.attackTicks = 20;
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// CraftBukkit start - this is still duplicated here and EntityHuman because it's possible for lastDamage EntityMonster
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// to damage another EntityMonster, and we want to catch those events.
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// This does not fire events for slime attacks, av they're not lastDamage EntityMonster.
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if (entity instanceof EntityLiving && !(entity instanceof EntityHuman)) {
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org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(this.getBukkitEntity(), damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, this.damage);
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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entity.damageEntity(this, event.getDamage());
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}
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return;
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}
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// CraftBukkit end
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entity.damageEntity(this, this.damage);
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}
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}
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protected float a(int i, int j, int k) {
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return 0.5F - this.world.m(i, j, k);
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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}
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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}
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public boolean d() {
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int i = MathHelper.floor(this.locX);
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int j = MathHelper.floor(this.boundingBox.b);
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int k = MathHelper.floor(this.locZ);
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if (this.world.a(EnumSkyBlock.SKY, i, j, k) > this.random.nextInt(32)) {
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return false;
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} else {
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int l = this.world.getLightLevel(i, j, k);
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if (this.world.u()) {
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int i1 = this.world.f;
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this.world.f = 10;
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l = this.world.getLightLevel(i, j, k);
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this.world.f = i1;
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}
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return l <= this.random.nextInt(8) && super.d();
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}
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}
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}
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