Paper/Spigot-Server-Patches/0404-Optimise-IEntityAccess-getPlayerByUUID.patch
Aikar ab347c4c96
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
42d5a714 SPIGOT-5899: Hoglins API similar to Piglins
2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps
5ff7c7ce SPIGOT-5886: Missing BlockData

CraftBukkit Changes:
7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD
d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent
2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins
e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps
23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload
fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called
aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world
a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect
89c0a5c3 SPIGOT-5886: Missing BlockData

Spigot Changes:
0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
2020-06-30 01:20:29 -04:00

45 Zeilen
2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 11 Jan 2020 21:50:56 -0800
Subject: [PATCH] Optimise IEntityAccess#getPlayerByUUID
Use the world entity map instead of iterating over all players
diff --git a/src/main/java/net/minecraft/server/IEntityAccess.java b/src/main/java/net/minecraft/server/IEntityAccess.java
index 48e8b005bd9589135eff03a110ecce8776ab208a..74d4c28246e7db850e6d993e07a84b2a6ca24ce2 100644
--- a/src/main/java/net/minecraft/server/IEntityAccess.java
+++ b/src/main/java/net/minecraft/server/IEntityAccess.java
@@ -235,6 +235,12 @@ public interface IEntityAccess {
@Nullable
default EntityHuman b(UUID uuid) {
+ // Paper start - allow WorldServer to override
+ return this.getPlayerByUUID(uuid);
+ }
+ @Nullable
+ default EntityHuman getPlayerByUUID(UUID uuid) {
+ // Paper end
for (int i = 0; i < this.getPlayers().size(); ++i) {
EntityHuman entityhuman = (EntityHuman) this.getPlayers().get(i);
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 8c0b1f28c3a914ce467345104e024650b9ebe2fe..8458ac3cf864774520afcb9ddc7cd60fc8f9d4e6 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -172,6 +172,15 @@ public class WorldServer extends World implements GeneratorAccessSeed {
}
// Paper end
+ // Paper start - optimise getPlayerByUUID
+ @Nullable
+ @Override
+ public EntityHuman getPlayerByUUID(UUID uuid) {
+ Entity player = this.entitiesByUUID.get(uuid);
+ return (player instanceof EntityHuman) ? (EntityHuman)player : null;
+ }
+ // Paper end
+
// Add env and gen to constructor, WorldData -> WorldDataServer
public WorldServer(MinecraftServer minecraftserver, Executor executor, Convertable.ConversionSession convertable_conversionsession, IWorldDataServer iworlddataserver, ResourceKey<World> resourcekey, ResourceKey<DimensionManager> resourcekey1, DimensionManager dimensionmanager, WorldLoadListener worldloadlistener, ChunkGenerator chunkgenerator, boolean flag, long i, List<MobSpawner> list, boolean flag1, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen) {
super(iworlddataserver, resourcekey, resourcekey1, dimensionmanager, minecraftserver::getMethodProfiler, false, flag, i, gen, env, executor); // Paper pass executor