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Paper/patches/server/1043-Fix-helmet-damage-reduction-inconsistencies.patch
2024-04-27 13:27:01 -07:00

22 Zeilen
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Sat, 27 Apr 2024 21:51:58 +0200
Subject: [PATCH] Fix helmet damage reduction inconsistencies
Affect the falling stalactite damage type where the
reduction is not applied like in Vanilla
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 544567e576023709f86abf57963c37a5490ab9f0..5a9c68b60cf3bf694fe1fcd3b095516b6481f8a2 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -1215,7 +1215,7 @@ public class CraftEventFactory {
Map<DamageModifier, Function<? super Double, Double>> modifierFunctions = new EnumMap<>(DamageModifier.class);
modifiers.put(DamageModifier.BASE, rawDamage);
modifierFunctions.put(DamageModifier.BASE, CraftEventFactory.ZERO);
- if (source.is(DamageTypes.FALLING_BLOCK) || source.is(DamageTypes.FALLING_ANVIL)) {
+ if (source.is(DamageTypeTags.DAMAGES_HELMET)) { // Paper
modifiers.put(DamageModifier.HARD_HAT, hardHatModifier);
modifierFunctions.put(DamageModifier.HARD_HAT, hardHat);
}