geforkt von Mirrors/Paper
e4d10a6d67
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes:bbe3d58e
SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException3075579f
Add FaceAttachable interface to handle Grindstone facing in common with Switches95bd4238
SPIGOT-5647: ZombieVillager entity should have getVillagerType()4d975ac3
SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
101 Zeilen
2.6 KiB
Diff
101 Zeilen
2.6 KiB
Diff
From 3dce11e6ed387ab8dde375eba3768eac4b62a396 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 21 Jul 2018 01:59:53 -0500
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Subject: [PATCH] PlayerElytraBoostEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java
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new file mode 100644
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index 000000000..e9a76a25f
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerElytraBoostEvent.java
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@@ -0,0 +1,85 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import org.bukkit.entity.Firework;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.inventory.ItemStack;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Fired when a player boosts elytra flight with a firework
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+ */
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+public class PlayerElytraBoostEvent extends PlayerEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ private boolean cancelled = false;
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+ @NotNull private final ItemStack itemStack;
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+ @NotNull private Firework firework;
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+ private boolean consume = true;
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+
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+ public PlayerElytraBoostEvent(@NotNull Player player, @NotNull ItemStack itemStack, @NotNull Firework firework) {
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+ super(player);
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+ this.itemStack = itemStack;
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+ this.firework = firework;
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+ }
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+
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+ /**
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+ * Get the firework itemstack used
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+ *
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+ * @return ItemStack of firework
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+ */
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+ @NotNull
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+ public ItemStack getItemStack() {
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+ return itemStack;
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+ }
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+
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+ /**
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+ * Get the firework entity that was spawned
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+ *
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+ * @return Firework entity
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+ */
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+ @NotNull
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+ public Firework getFirework() {
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+ return firework;
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+ }
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+
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+ /**
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+ * Get whether to consume the firework or not
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+ *
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+ * @return True to consume
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+ */
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+ public boolean shouldConsume() {
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+ return consume;
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+ }
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+
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+ /**
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+ * Set whether to consume the firework or not
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+ *
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+ * @param consume True to consume
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+ */
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+ public void setShouldConsume(boolean consume) {
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+ this.consume = consume;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ cancelled = cancel;
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+ }
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+}
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--
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2.25.1
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