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geforkt von Mirrors/Paper
Paper/CraftBukkit-Patches/0122-Use-Offline-Player-Data-Once-if-Required.patch
Zach Brown 7b0c576798 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00

44 Zeilen
2.0 KiB
Diff

From bc602d48baa44477814f087b0130a07c22f10a10 Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Sun, 13 Apr 2014 14:41:23 +1000
Subject: [PATCH] Use Offline Player Data Once if Required.
If we are online mode and the only copy of player data we can find is the player's offline mode data, we will attempt a once off conversion by reading this data and then renaming the file so it won't be used again.
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index 93ff8d3..efdcad7 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -196,10 +196,28 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
try {
File file1 = new File(this.playerDir, entityhuman.getUniqueID().toString() + ".dat");
+ // Spigot Start
+ boolean usingWrongFile = false;
+ if ( !file1.exists() )
+ {
+ file1 = new File( this.playerDir, UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat");
+ if ( file1.exists() )
+ {
+ usingWrongFile = true;
+ org.bukkit.Bukkit.getServer().getLogger().warning( "Using offline mode UUID file for player " + entityhuman.getName() + " as it is the only copy we can find." );
+ }
+ }
+ // Spigot End
if (file1.exists() && file1.isFile()) {
nbttagcompound = NBTCompressedStreamTools.a((InputStream) (new FileInputStream(file1)));
}
+ // Spigot Start
+ if ( usingWrongFile )
+ {
+ file1.renameTo( new File( file1.getPath() + ".offline-read" ) );
+ }
+ // Spigot End
} catch (Exception exception) {
a.warn("Failed to load player data for " + entityhuman.getName());
}
--
1.9.1