Paper/patches/server/0620-Prevent-softlocked-end-exit-portal-generation.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

23 Zeilen
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Noah van der Aa <ndvdaa@gmail.com>
Date: Mon, 30 Aug 2021 15:22:18 +0200
Subject: [PATCH] Prevent softlocked end exit portal generation
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
index 609b20e2b222c5b1fddf22c2621d0d7a88cabcfa..b8bba857aa390e5435b8a199a25065a940d6a972 100644
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
@@ -466,6 +466,11 @@ public class EndDragonFight {
}
}
+ // Paper start - Prevent "softlocked" exit portal generation
+ if (this.portalLocation.getY() <= this.level.getMinBuildHeight()) {
+ this.portalLocation = this.portalLocation.atY(this.level.getMinBuildHeight() + 1);
+ }
+ // Paper end - Prevent "softlocked" exit portal generation
if (worldgenendtrophy.place(FeatureConfiguration.NONE, this.level, this.level.getChunkSource().getGenerator(), RandomSource.create(), this.portalLocation)) {
int i = Mth.positiveCeilDiv(4, 16);