Paper/Spigot-Server-Patches/0454-Add-PlayerAttackEntityCooldownResetEvent.patch
Aikar d0477d326b
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
08de4679f #789: Call EntityDropItemEvent when a wither rose is dropped
2021-01-28 18:32:05 -05:00

29 Zeilen
1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: nossr50 <nossr50@gmail.com>
Date: Thu, 26 Mar 2020 19:44:50 -0700
Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 976e66ca81fe13b6bfede4da46bd45f0274de57f..29baae49888f030d136e99c44a5a55494606e471 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -1837,7 +1837,16 @@ public abstract class EntityLiving extends Entity {
EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
if (damagesource.getEntity() instanceof EntityHuman) {
- ((EntityHuman) damagesource.getEntity()).resetAttackCooldown(); // Moved from EntityHuman in order to make the cooldown reset get called after the damage event is fired
+ // Paper start - PlayerAttackEntityCooldownResetEvent
+ if (damagesource.getEntity() instanceof EntityPlayer) {
+ EntityPlayer player = (EntityPlayer) damagesource.getEntity();
+ if (new com.destroystokyo.paper.event.player.PlayerAttackEntityCooldownResetEvent(player.getBukkitEntity(), this.getBukkitEntity(), player.getAttackCooldown(0F)).callEvent()) {
+ player.resetAttackCooldown();
+ }
+ } else {
+ ((EntityHuman) damagesource.getEntity()).resetAttackCooldown();
+ }
+ // Paper end
}
if (event.isCancelled()) {
return false;