geforkt von Mirrors/Paper
a575e6b075
When an event changes the item to be dispensed we check to see if the new item has special behavior for dispensing and if so pass it on to that behavior handler. However, we are actually checking the old itemstack and passing the new itemstack so this check fails.
66 Zeilen
2.5 KiB
Java
66 Zeilen
2.5 KiB
Java
package net.minecraft.server;
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// CraftBukkit start
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.event.block.BlockDispenseEvent;
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// CraftBukkit end
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public abstract class DispenseBehaviorProjectile extends DispenseBehaviorItem {
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public DispenseBehaviorProjectile() {}
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public ItemStack b(ISourceBlock isourceblock, ItemStack itemstack) {
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World world = isourceblock.k();
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IPosition iposition = BlockDispenser.a(isourceblock);
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EnumFacing enumfacing = EnumFacing.a(isourceblock.h());
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IProjectile iprojectile = this.a(world, iposition);
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// CraftBukkit start
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ItemStack itemstack1 = itemstack.a(1);
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org.bukkit.block.Block block = world.getWorld().getBlockAt(isourceblock.getBlockX(), isourceblock.getBlockY(), isourceblock.getBlockZ());
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org.bukkit.inventory.ItemStack bukkitItem = new CraftItemStack(itemstack1).clone();
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BlockDispenseEvent event = new BlockDispenseEvent(block, bukkitItem, new org.bukkit.util.Vector((double) enumfacing.c(), 0.10000000149011612D, (double) enumfacing.e()));
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if (!BlockDispenser.eventFired) {
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world.getServer().getPluginManager().callEvent(event);
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}
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if (event.isCancelled()) {
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itemstack.count++;
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return itemstack;
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}
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if (!event.getItem().equals(bukkitItem)) {
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itemstack.count++;
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// Chain to handler for new item
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ItemStack eventStack = CraftItemStack.createNMSItemStack(event.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
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if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
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idispensebehavior.a(isourceblock, CraftItemStack.createNMSItemStack(event.getItem()));
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return itemstack;
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}
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}
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iprojectile.shoot(event.getVelocity().getX(), event.getVelocity().getY(), event.getVelocity().getZ(), this.b(), this.a());
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// CraftBukkit end
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world.addEntity((Entity) iprojectile);
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// itemstack.a(1); // CraftBukkit - Handled during event processing
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return itemstack;
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}
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protected void a(ISourceBlock isourceblock) {
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isourceblock.k().triggerEffect(1002, isourceblock.getBlockX(), isourceblock.getBlockY(), isourceblock.getBlockZ(), 0);
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}
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protected abstract IProjectile a(World world, IPosition iposition);
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protected float a() {
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return 6.0F;
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}
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protected float b() {
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return 1.1F;
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}
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}
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