Paper/Spigot-Server-Patches/0241-Add-PlayerJumpEvent.patch
Aikar 71c18fd5c9
Add PlayerProfile API to replace GameProfile
This simply provides the base API to create the objects. Further commits will come that adds
adds usage of this API to existing GameProfile based API's, as well as new API's.
2018-01-18 23:19:30 -05:00

70 Zeilen
3.6 KiB
Diff

From 309f155e98051c570eac0d5115ed058577b6341d Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Thu, 28 Sep 2017 17:21:44 -0400
Subject: [PATCH] Add PlayerJumpEvent
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index deb0f4a9c..579996d1e 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -1399,6 +1399,7 @@ public abstract class EntityHuman extends EntityLiving {
public void b(List<IRecipe> list) {}
+ public void jump() { this.cu(); } // Paper - OBFHELPER
public void cu() {
super.cu();
this.b(StatisticList.w);
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 9c8828ebd..cc58a4a93 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -57,6 +57,7 @@ import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.InventoryView;
import org.bukkit.util.NumberConversions;
import com.destroystokyo.paper.event.player.IllegalPacketEvent; // Paper
+import com.destroystokyo.paper.event.player.PlayerJumpEvent; // Paper
import co.aikar.timings.MinecraftTimings; // Paper
// CraftBukkit end
@@ -584,7 +585,34 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
d8 = d5 - this.p;
d9 = d6 - this.q;
if (this.player.onGround && !packetplayinflying.a() && d8 > 0.0D) {
- this.player.cu();
+ // Paper start - Add player jump event
+ Player player = this.getPlayer();
+ Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location.
+ Location to = player.getLocation().clone(); // Start off the To location as the Players current location.
+
+ // If the packet contains movement information then we update the To location with the correct XYZ.
+ if (packetplayinflying.hasPos) {
+ to.setX(packetplayinflying.x);
+ to.setY(packetplayinflying.y);
+ to.setZ(packetplayinflying.z);
+ }
+
+ // If the packet contains look information then we update the To location with the correct Yaw & Pitch.
+ if (packetplayinflying.hasLook) {
+ to.setYaw(packetplayinflying.yaw);
+ to.setPitch(packetplayinflying.pitch);
+ }
+
+ PlayerJumpEvent event = new PlayerJumpEvent(player, from, to);
+
+ if (event.callEvent()) {
+ this.player.jump();
+ } else {
+ from = event.getFrom();
+ this.internalTeleport(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch(), Collections.emptySet());
+ return;
+ }
+ // Paper end
}
this.player.move(EnumMoveType.PLAYER, d7, d8, d9);
--
2.15.1