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geforkt von Mirrors/Paper
Paper/patches/server/0101-Faster-redstone-torch-rapid-clock-removal.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

69 Zeilen
4.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martin Panzer <postremus1996@googlemail.com>
Date: Mon, 23 May 2016 12:12:37 +0200
Subject: [PATCH] Faster redstone torch rapid clock removal
Only resize the the redstone torch list once, since resizing arrays / lists is costly
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 33c9001970fe01bedd72f6ba4388b43ed9707fc8..95fc5fc293eb7d77868fa0a37beb792ee0620fcd 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -168,6 +168,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
private org.spigotmc.TickLimiter tileLimiter;
private int tileTickPosition;
public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
+ public java.util.ArrayDeque<net.minecraft.world.level.block.RedstoneTorchBlock.Toggle> redstoneUpdateInfos; // Paper - Faster redstone torch rapid clock removal; Move from Map in BlockRedstoneTorch to here
public CraftWorld getWorld() {
return this.world;
diff --git a/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java b/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
index 20d20db2639030c103e9d1b3c8da0f51344b81c2..ceba9617748a8b4f3a9bd459475952c9c6c9ed7c 100644
--- a/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
@@ -24,7 +24,7 @@ public class RedstoneTorchBlock extends BaseTorchBlock {
public static final MapCodec<RedstoneTorchBlock> CODEC = simpleCodec(RedstoneTorchBlock::new);
public static final BooleanProperty LIT = BlockStateProperties.LIT;
- private static final Map<BlockGetter, List<RedstoneTorchBlock.Toggle>> RECENT_TOGGLES = new WeakHashMap();
+ // Paper - Faster redstone torch rapid clock removal; Move the mapped list to World
public static final int RECENT_TOGGLE_TIMER = 60;
public static final int MAX_RECENT_TOGGLES = 8;
public static final int RESTART_DELAY = 160;
@@ -80,11 +80,15 @@ public class RedstoneTorchBlock extends BaseTorchBlock {
@Override
protected void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
boolean flag = this.hasNeighborSignal(world, pos, state);
- List<RedstoneTorchBlock.Toggle> list = (List) RedstoneTorchBlock.RECENT_TOGGLES.get(world);
-
- while (list != null && !list.isEmpty() && world.getGameTime() - ((RedstoneTorchBlock.Toggle) list.get(0)).when > 60L) {
- list.remove(0);
+ // Paper start - Faster redstone torch rapid clock removal
+ java.util.ArrayDeque<RedstoneTorchBlock.Toggle> redstoneUpdateInfos = world.redstoneUpdateInfos;
+ if (redstoneUpdateInfos != null) {
+ RedstoneTorchBlock.Toggle curr;
+ while ((curr = redstoneUpdateInfos.peek()) != null && world.getGameTime() - curr.when > 60L) {
+ redstoneUpdateInfos.poll();
+ }
}
+ // Paper end - Faster redstone torch rapid clock removal
// CraftBukkit start
org.bukkit.plugin.PluginManager manager = world.getCraftServer().getPluginManager();
@@ -160,9 +164,12 @@ public class RedstoneTorchBlock extends BaseTorchBlock {
}
private static boolean isToggledTooFrequently(Level world, BlockPos pos, boolean addNew) {
- List<RedstoneTorchBlock.Toggle> list = (List) RedstoneTorchBlock.RECENT_TOGGLES.computeIfAbsent(world, (iblockaccess) -> {
- return Lists.newArrayList();
- });
+ // Paper start - Faster redstone torch rapid clock removal
+ java.util.ArrayDeque<RedstoneTorchBlock.Toggle> list = world.redstoneUpdateInfos;
+ if (list == null) {
+ list = world.redstoneUpdateInfos = new java.util.ArrayDeque<>();
+ }
+ // Paper end - Faster redstone torch rapid clock removal
if (addNew) {
list.add(new RedstoneTorchBlock.Toggle(pos.immutable(), world.getGameTime()));